DGear
Rerolls
How we plan
+10Up nextBakarma BreastplateD 1 → S+ 56 to 6058 on average
- 1Reroll Front Defense→ ideally Attack, Damage Boost or Robe of Flame +114% a try
- 2Reroll Grace of Resistance +1→ ideally Attack, Damage Boost or Robe of Flame +110%
- 3Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Robe of Flame +17%
- 4Reroll Cold Snap +1→ ideally Attack, Damage Boost or Robe of Flame +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+4Spectral CloakD 0 → S+ 56 to 6557 on average
- 1Reroll Dexterity→ ideally Robe of Flame +1, Attack, Double Chance or Attack increase11% a try
- 2Reroll Constitution→ ideally Robe of Flame +1, Attack, Double Chance or Attack increase8%
- 3Reroll MP→ ideally Robe of Flame +1, Attack, Double Chance or Attack increase6%
- 4Reroll HP→ ideally Robe of Flame +1, Attack, Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Robe of Flame +1 Attack Double Chance Attack increase
- Fine+7
- Critical Damage Tolerance
Then bind it fully.
+6Spectral GlovesD 1 → S+ 5858 on average
- 1Reroll Evasion→ ideally Attack, Robe of Flame +1 or Combat Speed10% a try
- 2Reroll MP→ ideally Attack, Robe of Flame +1 or Combat Speed7%
- 3Reroll Natural MP Regen→ ideally Attack, Robe of Flame +1 or Combat Speed4%
- 4Reroll Robe of Earth +1→ ideally Attack, Robe of Flame +1 or Combat Speed1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Robe of Flame +1 Combat Speed
- Good+13
- Perfect Chance
Then bind it fully.
+5Fantasy GreavesD 0 → S+ 5555 on average
- 1Reroll Status Effect Resist→ ideally Robe of Flame +1, Attack or Attack increase10% a try
- 2Reroll Defense→ ideally Robe of Flame +1, Attack or Attack increase7%
- 3Reroll Front Defense→ ideally Robe of Flame +1, Attack or Attack increase4%
- 4Reroll Natural MP Regen→ ideally Robe of Flame +1, Attack or Attack increase2%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Robe of Flame +1 Attack Attack increase
- Good+13
- Damage Tolerance
Then bind it fully.
+10Kashapa PauldronsB 13 → S+ 5858 on average
- 1Reroll HP→ ideally Attack or Robe of Flame +17% a try
- 2Reroll Revitalization Contract +1→ ideally Attack or Robe of Flame +14%
- 3Reroll Cold Snap +1→ ideally Attack or Robe of Flame +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Robe of Flame +1
- Good+14
- Double Chance
Then bind it fully.
Can't reach S+
+11Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+6Liberator HelmD 0Its lines are fixed.
+6Liberator BootsD 0Its lines are fixed.
+6Silent NecklaceB 17Its best rolls fall short.
+6Liberator EarringsD 4Its lines are fixed.
+6Liberator EarringsD 4Its lines are fixed.
+6Liberator RingD 0Its lines are fixed.
+6Liberator RingD 0Its lines are fixed.
+7Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.