kiskInstall

AsmodiansLv 45 TemplarTriniel

TazerRat

72,272 CP
CGear
  1. +10
    Bakarma BreastplateD 4 → S+ 58 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Ironclad Defense +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  2. +10
    Bakarma CloakD 0 → S+ 57 to 63

    59 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Fury +114% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Fury +111%
    3. 3Reroll Block→ ideally Attack increase, Double Chance or Fury +18%
    4. 4Reroll HP→ ideally Attack increase, Double Chance or Fury +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack increase Double Chance Fury +1
    Good+13 to +14
    Attack Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +10
    Bakarma PauldronsC 11 → S+ 58 to 62

    60 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +114% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
    3. 3Reroll Defense increase→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    4. 4Reroll Dexterity→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. Spectral BootsD 0 → S+ 56 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Fury +1, Attack or Impact Hit +112% a try
    2. 2Reroll Guarding Seal +1→ ideally Fury +1, Attack or Impact Hit +19%
    3. 3Reroll Survival Willpower +1→ ideally Fury +1, Attack or Impact Hit +16%
    4. 4Reroll Punishing Benediction +1→ ideally Fury +1, Attack or Impact Hit +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Attack Impact Hit +1
    Good+13 to +14
    Move Speed Perfect Chance

    Then bind it fully.

  5. Spectral HelmC 12 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Fury +1 or Attack increase9% a try
    2. 2Reroll Survival Willpower +1→ ideally Fury +1 or Attack increase6%
    3. 3Reroll Enhance Health +1→ ideally Fury +1 or Attack increase4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Attack increase
    Good+14
    Attack Impact Hit +1

    Then bind it fully.

Can't reach S+