DGear
Rerolls
How we plan
+5Up nextBakarma BreastplateC 5 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +117% a try
- 2Reroll Ambush Stance +1→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
- 3Reroll Determination +1→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +111%
- 4Reroll Accuracy→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Bakarma CloakB 16 → S+ 57 to 6460 on average
- 1Reroll Back Defense→ ideally Double Chance, Rear Smite +1 or Assault Stance +112% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Rear Smite +1 or Assault Stance +19%
- 3Reroll HP→ ideally Double Chance, Rear Smite +1 or Assault Stance +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Rear Smite +1 Assault Stance +1
- Good+14
- Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+5Artisan's Splendent Orichalcum HelmD 0 → S+ 56 to 5857 on average
- 1Reroll Back Defense→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance11%
- 3Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance8%
- 4Reroll Critical Hit→ ideally Rear Smite +1, Assault Stance +1, Attack increase, Attack or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Attack increase Attack Double Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
+10Spectral BootsD 1 → S+ 56 to 5857 on average
- 1Reroll Dexterity→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed14% a try
- 2Reroll Critical Damage Defense→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed11%
- 3Reroll Back Defense→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed8%
- 4Reroll Critical Hit→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Attack Move Speed
- Good+13
- Exploit Weakness +1
Then bind it fully.
Can't reach S+
+10Spiritforged DaggerC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+4Anguish GreavesD 0Its best rolls fall short.
+4Barthien PauldronsD 2Its best rolls fall short.
Hardirun GlovesD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 2Its lines are fixed.
Liberator EarringsD 2Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+4Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.