DGear
Rerolls
How we plan
+10Up nextBakarma BreastplateC 5 → S+ 58 to 6160 on average
- 1Critical Damage Defense15% a try
- 2MP12%
- 6Natural MP Regen9%
- 12Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+5Spectral GlovesD 3 → S+ 56 to 5958 on average
- 3Constitution12% a try
- 5Evasion10%
- 10Accuracy7%
- 14Critical Hit4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Attack Combat Speed Perfect Chance
Then bind it fully.
+4Spectral HelmC 6 → S+ 57 to 5959 on average
- 4Front Defense10% a try
- 8Spirit's Descent +18%
- 11Critical Hit5%
- 15Incoming Heal3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Attack increase Double Chance Attack
Then bind it fully.
+10Spectral GreavesD 0 → S+ 5555 on average
- 7Critical Damage Defense9% a try
- 9Back Defense6%
- 13Front Defense4%
- 16Spirit Communion +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Mental Focus +1
- Good+13
- Attack increase Damage Tolerance
Then bind it fully.
Can't reach S+
+12Spiritforged OrbC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+3Liberator PauldronsD 0Its lines are fixed.
+3Anguish BootsB 12Its best rolls fall short.
+3Anguish CloakD 0Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+2Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.