CGear
Rerolls
How we plan
Up nextBerk RingD 0 → S+ 59 to 6563 on average
- 1Flight Power17% a try
- 3Evasion13%
- 8Critical Hit Resist9%
- 13Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
Bakarma PauldronsD 2 → S+ 56 to 6259 on average
- 2HP17% a try
- 4Natural MP Regen14%
- 6Blood Absorption +111%
- 12Defense increase8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Bakarma HelmD 1 → S+ 56 to 6258 on average
- 5Front Defense13% a try
- 9MP10%
- 11Destructive Impulse +17%
- 14Identify Weakness +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
Bakarma BreastplateA 29 → S+ 58 to 6159 on average
- 7Critical Damage Defense11% a try
- 10Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Boost Perfect Chance
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Can't reach S+
+12Spiritforged GreatswordC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Division GreavesD 0Its best rolls fall short.
Anguish GlovesD 0Its best rolls fall short.
Anguish BootsD 1Its best rolls fall short.
Anguish CloakD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Judicator EarringsD 5Its best rolls fall short.
Saraswati EarringsB 14Its best rolls fall short.
Division RingA 24Its best rolls fall short.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.