kiskInstall

AsmodiansLv 45 ChanterTrinielMelchizedek

Wúkong

88,645 CP
BGear
  1. +10
    Aulamus NecklaceD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +121% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll Crossguard +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  2. +10
    Aulamus RingB 16 → S+ 55 to 61

    58 on average

    1. 1Reroll Flight Power→ ideally Might or Precision16% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  3. +10
    Vakron PauldronsB 14 → S+ 60 to 65

    63 on average

    1. 1Reroll Dexterity→ ideally Critical Damage Boost, Attack, Attack Preparation +1 or Impact Hit +113% a try
    2. 2Reroll Natural HP Regen→ ideally Critical Damage Boost, Attack, Attack Preparation +1 or Impact Hit +110%
    3. 3Reroll Raging Spell +1→ ideally Critical Damage Boost, Attack, Attack Preparation +1 or Impact Hit +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Critical Damage Boost Attack Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  4. +10
    Aulamus RingB 20 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision15% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. +5
    Bakarma BreastplateD 4 → S+ 58 to 61

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance14% a try
    2. 2Reroll Evasion→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance11%
    3. 3Reroll Protection Circle +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  6. +10
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron GlovesB 12 → S+ 60 to 65

    62 on average

    1. 1Reroll Back Defense→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll HP→ ideally Combat Speed or Perfect Chance8%
    3. 3Reroll Protection Circle +1→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron HelmC 10 → S+ 58 to 65

    60 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Critical Hit→ ideally Double Chance or Attack increase10%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase8%
    4. 4Reroll Incoming Heal→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +5
    Bakarma CloakS 40 → S+ 56 to 59

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase4% a try

    Reroll it until it lands one of these:

    Best+17
    Double Chance Attack increase
    Good+14
    Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicD 4 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  3. Mirror of VigorC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  4. +2
    Parchment of MagicA 35 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  5. Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Can't reach S+