Rerolls
How we plan
+10Up nextAulamus StaffC 11 → S+ 55 to 6057 on average
- 1Accuracy28% a try
- 2Dark Crush +122%
- 13Status Effect Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 3HP20% a try
- 10Natural MP Regen15%
- 22Defiance +111%
- 30Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 55 to 6360 on average
- 4Natural HP Regen20% a try
- 9Block15%
- 21Evasion12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Berk RingD 0 → S+ 58 to 6562 on average
- 5MP20% a try
- 12Flight Power15%
- 20Defense11%
- 31Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus NecklaceC 8 → S+ 57 to 6159 on average
- 6Evasion19% a try
- 14Natural MP Regen15%
- 25Protection Circle +111%
- 40Earth's Promise +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6864 on average
- 7Back Defense15% a try
- 17Critical Hit Resist12%
- 26Block9%
- 34Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 3 → S+ 60 to 6562 on average
- 8Critical Hit Resist15% a try
- 18Natural MP Regen12%
- 29Status Effect Resist9%
- 38Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma BreastplateD 0 → S+ 58 to 6160 on average
- 11Defense15% a try
- 19Block12%
- 28MP9%
- 36Natural HP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 58 to 6460 on average
- 15Block14% a try
- 23HP11%
- 32Natural HP Regen8%
- 39Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 60 to 7063 on average
- 16Front Defense13% a try
- 24Natural MP Regen10%
- 33Natural HP Regen8%
- 37Survival Willpower +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron CloakB 13 → S+ 56 to 6660 on average
- 27Natural MP Regen9% a try
- 35Critical Hit7%
- 41Critical Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
Mirror of MagicA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of MagicC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Compass of VigorB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Chalice of VigorA 33 → S+ 67Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Black Claw GlovesB 15Its best rolls fall short.
+10Murute EarringsD 0Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.