Rerolls
How we plan
+10Up nextAulamus SpellbookB 17 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance29% a try
- 2Reroll Block→ ideally Might, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance23%
- 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 56 to 7062 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision21% a try
- 2Reroll Defense→ ideally Might or Precision16%
- 3Reroll HP→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+10Aulamus RingB 19 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Precision22% a try
- 2Reroll Natural MP Regen→ ideally Precision17%
- 3Reroll HP→ ideally Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceB 16 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Attack, Accuracy, Critical Hit, Might or Precision25% a try
- 2Reroll Defense→ ideally Attack, Accuracy, Critical Hit, Might or Precision19%
- 3Reroll HP→ ideally Attack, Accuracy, Critical Hit, Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus EarringsB 18 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Accuracy22% a try
- 2Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy17%
- 3Reroll Cold Snap +1→ ideally Might, Precision, Attack, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus EarringsC 12 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed20% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%
- 3Reroll Grace of Resistance +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum BootsD 2 → S+ 58 to 7162 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance19% a try
- 2Reroll Revitalization Contract +1→ ideally Move Speed, Attack or Perfect Chance15%
- 3Reroll Robe of Earth +1→ ideally Move Speed, Attack or Perfect Chance11%
- 4Reroll Robe of Cold +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum GlovesC 8 → S+ 58 to 6762 on average
- 1Reroll Block→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll Cold Snap +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+14
- Critical Hit
Then bind it fully.
+11Nuakum PauldronsA 24 → S+ 56 to 6962 on average
- 1Reroll Front Defense→ ideally Double Chance or Critical Damage Boost12% a try
- 2Reroll MP→ ideally Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1
- Fine+10 to +13
- Accuracy Defense increase
Then bind it fully.
+11Nuakum BreastplateA 29 → S+ 57 to 6862 on average
- 1Reroll HP→ ideally Damage Boost or Perfect Chance12% a try
- 2Reroll Constitution→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Accuracy Defense increase
Then bind it fully.
+10Nuakum HelmB 21 → S+ 59 to 6260 on average
- 1Reroll MP→ ideally Attack, Double Chance or Attack increase8% a try
- 2Reroll HP→ ideally Attack, Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
Then bind it fully.
+11Nuakum GreavesB 21 → S+ 59 to 6461 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Nuakum CloakC 9 → S+ 65 to 6966 on average
- 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+1Chalice of VigorA 27 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Mirror of MagicB 15 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of MagicB 21 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
Parchment of VigorA 32 → S+ 69Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-20 23:57 UTC. Their page looks them up again when it's opened in a browser.