Rerolls
How we plan
+10Up nextAulamus BowD 0 → S+ 56 to 5957 on average
- 1Critical Hit36% a try
- 3Accuracy30%
- 5Block23%
- 7Deadshot +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Gartua NecklaceD 1 → S+ 56 to 5857 on average
- 2Block30% a try
- 4Natural MP Regen24%
- 8Natural HP Regen17%
- 19HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus RingC 8 → S+ 55 to 6661 on average
- 6Block20% a try
- 9Explosion Trap +116%
- 13HP13%
- 33Burst Arrow +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Bakarma GlovesD 3 → S+ 55 to 6158 on average
- 10Defense17% a try
- 14MP13%
- 21Rooting Eye +110%
- 31Hunter's Soul +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Focused Eye +1
- Good+15
- Perfect Chance Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateD 0 → S+ 55 to 5957 on average
- 11Willpower16% a try
- 15Defense13%
- 23Vigilant Eye +110%
- 29Rooting Eye +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Aulamus RingC 10 → S+ 57 to 6661 on average
- 12Natural MP Regen15% a try
- 17Evasion12%
- 22Defense9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Bakarma CloakD 0 → S+ 65 to 6766 on average
- 16Back Defense11% a try
- 25Front Defense8%
- 30Critical Hit Resist5%
- 35Natural HP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+10High Commander Lagta PauldronsC 10 → S+ 55 to 5757 on average
- 18Dexterity12% a try
- 26Willpower9%
- 34Defense increase6%
- 37Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Double Chance
- Good+14
- Critical Damage Boost Hunter's Resolve +1
Then bind it fully.
+10High Commander Lagta HelmB 16 → S+ 5959 on average
- 20MP11% a try
- 27Natural MP Regen8%
- 36Incoming Heal5%
- 38Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Double Chance Attack increase Hunter's Resolve +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 59 to 6361 on average
- 24Critical Damage Defense9% a try
- 28Vigilant Eye +17%
- 32Rooting Eye +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Chalice of VigorD 0 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Can't reach S+
+10Bakarma GuardC 11Soul Fuse it for one more line.
Unyielding BootsC 9Its best rolls fall short.
Liberator EarringsD 4Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.