CGear
Rerolls
How we plan
Up nextBerk RingC 6 → S+ 58 to 6562 on average
- 1Evasion20% a try
- 2Critical Hit Resist16%
- 6Natural HP Regen12%
- 12Block8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
Berk EarringsC 11 → S+ 55 to 5856 on average
- 3Natural MP Regen16% a try
- 7MP11%
- 10HP7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Fury +1 Impact Hit +1
Then bind it fully.
Berk NecklaceB 13 → S+ 55 to 5656 on average
- 4Natural MP Regen16% a try
- 9HP11%
- 14Block7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack Fury +1 Combat Speed Precision Impact Hit +1
Then bind it fully.
Bakarma BreastplateC 11 → S+ 58 to 6160 on average
- 5Back Defense14% a try
- 8Punishing Benediction +111%
- 11Defense increase9%
- 13Dexterity6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Fury +1 Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Can't reach S+
Spiritforged LongswordC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Division GreavesA 23Its best rolls fall short.
Liberator HelmD 0Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
Division GlovesB 14Its best rolls fall short.
Division BootsD 0Its best rolls fall short.
Division CloakD 0Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.