Rerolls
How we plan
+10Up nextAulamus EarringsB 12 → S+ 57 to 6359 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +128% a try
- 2Reroll Block→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +123%
- 3Reroll Spirit's Descent +1→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus OrbB 15 → S+ 55 to 5957 on average
- 1Reroll Critical Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Summon: Fire Spirit +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Fine+11
- Attack
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 55 to 6058 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +122% a try
- 2Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Splendent Star Dragon Lord RingS 52 → S+ 58 to 6963 on average
- 1Reroll HP→ ideally Precision or Attack26% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Precision Attack
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
- Fine+6 to +11
- Jointstrike: Curse +1 Dimensional Control +1 Summon: Water Spirit +1 Summon: Earth Spirit +1 Critical Hit
Then bind it fully.
+10Aulamus NecklaceD 1 → S+ 57 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +126% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121%
- 3Reroll Evasion→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
- 4Reroll Spirit Protection +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus RingB 16 → S+ 59 to 6562 on average
- 1Reroll Intelligence→ ideally Might, Precision or Combustion +115% a try
- 2Reroll Evasion→ ideally Might, Precision or Combustion +112%
- 3Reroll MP→ ideally Might, Precision or Combustion +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 61 to 7064 on average
- 1Reroll Constitution→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Back Defense→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Spirit Protection +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +113% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +110%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +18%
- 4Reroll Corrode +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Spirit Strike +1
- Good+14
- Attack Mental Focus +1
Then bind it fully.
+10Nuakum GlovesA 32 → S+ 62 to 6965 on average
- 1Reroll Back Defense→ ideally Perfect Chance, Attack or Spirit Strike +19% a try
- 2Reroll MP→ ideally Perfect Chance, Attack or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Perfect Chance Attack Spirit Strike +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron BreastplateA 27 → S+ 60 to 6362 on average
- 1Reroll Natural MP Regen→ ideally Damage Boost, Perfect Chance or Spirit Strike +18% a try
- 2Reroll Status Effect Resist→ ideally Damage Boost, Perfect Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance Spirit Strike +1
- Good+15
- Mental Focus +1
Then bind it fully.
+10Vakron CloakC 10 → S+ 58 to 6761 on average
- 1Reroll Spirit's Descent +1→ ideally Attack increase, Double Chance or Spirit Strike +19% a try
- 2Reroll Weapon Damage Tolerance→ ideally Attack increase, Double Chance or Spirit Strike +17%
- 3Reroll Accuracy→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+16
- Mental Focus +1
- Fine+10
- Element Unification +1
Then bind it fully.
+10Gartua BootsA 32 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Mental Focus +18% a try
- 2Reroll Defense increase→ ideally Move Speed, Perfect Chance or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
Compass of MagicD 0 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
+1Bell of MagicA 26 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Mirror of VigorA 27 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Bind or enchant
+1Chalice of VigorA 34 → S+ 57Enchant it fully
Parchment of MagicA 30 → S+ 67Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon PauldronsD 5Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.