Rerolls
How we plan
+11Up nextAulamus DaggerC 11 → S+ 57 to 5857 on average
- 1Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance30% a try
- 2Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance23%
- 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
Then bind it fully.
+10Gartua EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Evasion→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 57 to 6660 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed18%
- 3Reroll Heightened Sixth Sense +1→ ideally Might, Precision or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Aulamus NecklaceB 12 → S+ 58 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Might or Precision18% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Might or Precision14%
- 3Reroll HP→ ideally Combat Speed, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BreastplateA 29 → S+ 57 to 6361 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance12% a try
- 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +14
- Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsB 17 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Attack or Double Chance14% a try
- 2Reroll Natural HP Regen→ ideally Attack or Double Chance11%
- 3Reroll Determination +1→ ideally Attack or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Gartua RingB 17 → S+ 55 to 6560 on average
- 1Reroll MP→ ideally Might or Precision15% a try
- 2Reroll Evasion→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
- 2Reroll Willpower→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Evasion→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Gartua BootsB 15 → S+ 60 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Perfect Chance or Rear Smite +112% a try
- 2Reroll Block→ ideally Attack, Perfect Chance or Rear Smite +19%
- 3Reroll Accuracy→ ideally Attack, Perfect Chance or Rear Smite +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Perfect Chance Rear Smite +1
- Good+13 to +15
- Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron HelmC 11 → S+ 59 to 6461 on average
- 1Reroll Front Defense→ ideally Attack increase or Double Chance10% a try
- 2Reroll MP→ ideally Attack increase or Double Chance7%
- 3Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Double Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
Arcana crafts
Mirror of MagicC 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Compass of MagicD 0 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Parchment of VigorD 3 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Chalice of MagicA 22 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Bell of MagicB 19 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Unyielding GlovesB 14Its best rolls fall short.
+10Black Claw CloakB 19Its best rolls fall short.
+10Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.