Rerolls
How we plan
+10Up nextNuakum GuardA 26 → S+ 59 to 6361 on average
- 1Reroll Block→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might24% a try
- 2Reroll Crushing Wave +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Might18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Damage Boost Multi-hit Chance Might
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsC 8 → S+ 55 to 6660 on average
- 1Reroll Evasion→ ideally Might, Attack or Move Speed22% a try
- 2Reroll Survival Willpower +1→ ideally Might, Attack or Move Speed18%
- 3Reroll Natural MP Regen→ ideally Might, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Survival Willpower +1→ ideally Might, Attack, Precision or Move Speed18%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Nuakum PauldronsB 14 → S+ 56 to 6862 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Blood Absorption +1→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1
Then bind it fully.
+10Nuakum BreastplateA 27 → S+ 55 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Destructive Impulse +1→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Aulamus NecklaceB 18 → S+ 57 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Might or Precision14%
- 3Reroll Critical Hit→ ideally Combat Speed, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 59 to 7165 on average
- 1Reroll Constitution→ ideally Combat Speed, Perfect Chance or Attack15% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Identify Weakness +1→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Nuakum BootsB 13 → S+ 58 to 6863 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll HP→ ideally Move Speed or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Aulamus RingS 43 → S+ 60 to 6160 on average
- 1Reroll Aerial Snare +1→ ideally Might, Precision or Attack9% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Precision Attack
Then bind it fully.
+10Nuakum GreavesB 12 → S+ 60 to 6662 on average
- 1Reroll Double Resist→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Willpower→ ideally Attack increase or Perfect Chance8%
- 3Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 59 to 7163 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 66 to 7367 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase8% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
- 3Reroll Protection Armor +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+15
- Attack
Then bind it fully.
+10Aulamus RingS 44 → S+ 60 to 6462 on average
- 1Reroll Keen Strike +1→ ideally Might, Precision or Attack10% a try
- 2Reroll Sword Aura Rampage +1→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14
- Ruinous Blow +1
Then bind it fully.
Arcana crafts
+4Parchment of MagicS 38 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bind or enchant
+2Bell of VigorS 48 → S+ 66Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Greatsword, Chalice of Vigor, Compass of Magic, Mirror of Vigor.