Rerolls
How we plan
+12Up nextAulamus MaceC 10 → S+ 56 to 5958 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Aulamus EarringsD 1 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit29% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit23%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsB 16 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit23% a try
- 2Reroll Block→ ideally Might, Precision, Move Speed or Critical Hit16%
- 3Reroll HP→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+8Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 56 to 7363 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack17% a try
- 2Reroll Dexterity→ ideally Combat Speed or Attack13%
- 3Reroll Willpower→ ideally Combat Speed or Attack10%
- 4Reroll Back Defense→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+8Enraged Kromede RingA 23 → S+ 55 to 7163 on average
- 1Reroll Chain of Torment +1→ ideally Might or Precision15% a try
- 2Reroll Block→ ideally Might or Precision12%
- 3Reroll Judgment Thunder +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Enraged Kromede NecklaceA 33 → S+ 5656 on average
- 1Reroll Defense→ ideally Might, Combat Speed or Attack9% a try
Reroll it until it lands one of these:
- Best+16
- Might Combat Speed Attack
Then bind it fully.
+9Nuakum PauldronsA 29 → S+ 58 to 7163 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost or Double Chance11% a try
- 2Reroll Heal Block +1→ ideally Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance
- Fine+12 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+11Vakron BreastplateA 26 → S+ 55 to 6259 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance10% a try
- 2Reroll HP→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+9Gartua GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Nuakum HelmA 26 → S+ 59 to 6561 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+13Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
- 2Reroll Constitution→ ideally Double Chance or Attack increase8%
- 3Reroll Willpower→ ideally Double Chance or Attack increase5%
- 4Reroll Block→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+9Vakron BootsB 19 → S+ 55 to 6863 on average
- 1Reroll Back Defense→ ideally Move Speed or Perfect Chance10% a try
- 2Reroll HP→ ideally Move Speed or Perfect Chance7%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
Arcana crafts
+2Parchment of MagicA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
+2Chalice of VigorS 51 → S+ 76Enchant it fully
+1Compass of VigorS 42 → S+ 74Enchant it fully
+1Bell of MagicS 35 → S+ 70Enchant it fully
+2Mirror of VigorS 43 → S+ 64Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+11Ascension BraceletD 0Its lines are fixed.
+9Liberator BraceletD 0Its lines are fixed.