CGear
Rerolls
How we plan
+4Up nextBerk NecklaceA 23 → S+ 56 to 5756 on average
- 1Flight Power17% a try
- 8Block13%
- 27Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision
Then bind it fully.
+10Bakarma BreastplateD 4 → S+ 58 to 6160 on average
- 2Block15% a try
- 9HP12%
- 15Natural MP Regen9%
- 23Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma PauldronsD 4 → S+ 59 to 6160 on average
- 3Block15% a try
- 10Natural HP Regen12%
- 17Blessing of Life +19%
- 24Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+4Bakarma BootsD 1 → S+ 58 to 6059 on average
- 4Status Effect Resist14% a try
- 11Dexterity12%
- 16Defense9%
- 21Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+6Spectral GlovesD 0 → S+ 56 to 5857 on average
- 5Willpower14% a try
- 12Critical Damage Defense11%
- 19Natural MP Regen8%
- 25Protection Circle +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Attack Combat Speed
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma HelmD 0 → S+ 57 to 6159 on average
- 6Evasion13% a try
- 13Critical Damage Defense10%
- 18MP8%
- 22Protection Circle +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma CloakD 3 → S+ 56 to 6258 on average
- 7Willpower13% a try
- 14HP10%
- 20Protection Circle +17%
- 26Critical Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
Can't reach S+
+11Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+4Anguish GreavesA 24Its best rolls fall short.
+4Liberator EarringsD 3Its lines are fixed.
+4Liberator EarringsD 3Its lines are fixed.
+4Liberator RingD 0Its lines are fixed.
+4Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.