Rerolls
How we plan
+10Up nextAulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Block→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Defense→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceA 28 → S+ 56 to 6058 on average
- 1Reroll Block→ ideally Combat Speed, Attack, Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsB 18 → S+ 57 to 6660 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed23% a try
- 2Reroll Block→ ideally Might, Precision or Move Speed18%
- 3Reroll Accuracy→ ideally Might, Precision or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum PauldronsB 14 → S+ 57 to 6863 on average
- 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingB 20 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack15% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack11%
- 3Reroll Shadowstrike +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Nuakum GlovesB 21 → S+ 56 to 6359 on average
- 1Reroll Multi-hit Resist→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll MP→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+14
- Exploit Weakness +1
Then bind it fully.
+10Vakron BreastplateB 20 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Weapon Damage Tolerance→ ideally Damage Boost or Perfect Chance10%
- 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Bakarma BootsB 15 → S+ 58 to 6159 on average
- 1Reroll Dexterity→ ideally Move Speed, Attack, Assault Stance +1 or Perfect Chance12% a try
- 2Reroll MP→ ideally Move Speed, Attack, Assault Stance +1 or Perfect Chance9%
- 3Reroll Determination +1→ ideally Move Speed, Attack, Assault Stance +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Move Speed Attack Assault Stance +1 Perfect Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 59 to 6461 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron GreavesD 3 → S+ 59 to 6360 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack10%
- 3Reroll Ambush Stance +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Impact Hit +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Aulamus RingA 33 → S+ 55 to 6560 on average
- 1Reroll MP→ ideally Might or Precision12% a try
- 2Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Vakron CloakB 16 → S+ 57 to 6761 on average
- 1Reroll Constitution→ ideally Attack increase or Double Chance11% a try
- 2Reroll Defense→ ideally Attack increase or Double Chance8%
- 3Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +15
- Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Arcana crafts
+2Parchment of VigorA 27 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
+3Chalice of MagicA 28 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Bell of VigorB 18 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Compass of VigorB 15 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bind or enchant
Mirror of MagicA 30 → S+ 62Enchant it fully
Can't reach S+
+11Spiritforged DaggerC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.