kiskInstall

AsmodiansLv 45 AssassinTrinielSuccubus

hku

103,182 CP
BGear
  1. +10
    Aulamus NecklaceA 28 → S+ 56 to 60

    58 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision
    Good+14
    Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Aulamus EarringsB 18 → S+ 57 to 66

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed23% a try
    2. 2Reroll Block→ ideally Might, Precision or Move Speed18%
    3. 3Reroll Accuracy→ ideally Might, Precision or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+12
    Critical Hit

    Then bind it fully.

  3. +10
    Nuakum PauldronsB 14 → S+ 57 to 68

    63 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack12%
    3. 3Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Aulamus RingB 20 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Evasion→ ideally Might, Precision or Attack11%
    3. 3Reroll Shadowstrike +1→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  5. +10
    Nuakum GlovesB 21 → S+ 56 to 63

    59 on average

    1. 1Reroll Multi-hit Resist→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll MP→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Perfect Chance
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+14
    Exploit Weakness +1

    Then bind it fully.

  6. +10
    Vakron BreastplateB 20 → S+ 59 to 65

    62 on average

    1. 1Reroll Block→ ideally Damage Boost or Perfect Chance13% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Damage Boost or Perfect Chance10%
    3. 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Bakarma BootsB 15 → S+ 58 to 61

    59 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Attack, Assault Stance +1 or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Move Speed, Attack, Assault Stance +1 or Perfect Chance9%
    3. 3Reroll Determination +1→ ideally Move Speed, Attack, Assault Stance +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Move Speed Attack Assault Stance +1 Perfect Chance
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  8. +10
    Vakron HelmD 1 → S+ 59 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Attack8%
    4. 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  9. +10
    Vakron GreavesD 3 → S+ 59 to 63

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack10%
    3. 3Reroll Ambush Stance +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Impact Hit +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  10. +10
    Aulamus RingA 33 → S+ 55 to 65

    60 on average

    1. 1Reroll MP→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15
    Quick Slice +1 Insignia Explosion +1 Savage Roar +1
    Fine+10
    Ambush +1

    Then bind it fully.

  11. +10
    Vakron CloakB 16 → S+ 57 to 67

    61 on average

    1. 1Reroll Constitution→ ideally Attack increase or Double Chance11% a try
    2. 2Reroll Defense→ ideally Attack increase or Double Chance8%
    3. 3Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +15
    Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. +2
    Parchment of VigorA 27 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  2. +3
    Chalice of MagicA 28 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  3. Bell of VigorB 18 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
  4. Compass of VigorB 15 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1

Bind or enchant

Can't reach S+