Rerolls
How we plan
+12Up nextAulamus StaffB 15 → S+ 55 to 6057 on average
- 1Critical Attack31% a try
- 2HP25%
- 5Gust Rampage +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+11Aulamus EarringsS 42 → S+ 56 to 6259 on average
- 3Intelligence21% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision
- Good+13 to +14
- Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+11Aulamus NecklaceC 9 → S+ 55 to 5957 on average
- 4MP18% a try
- 12HP13%
- 22Defense9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
Then bind it fully.
+11Aulamus RingB 21 → S+ 58 to 6562 on average
- 6Block16% a try
- 14Natural HP Regen12%
- 31Impactful Crush +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+11Bakarma PauldronsD 0 → S+ 59 to 6160 on average
- 7Dexterity15% a try
- 15Defense12%
- 23Front Defense9%
- 30Natural HP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+11Aulamus RingA 26 → S+ 55 to 6058 on average
- 8HP14% a try
- 20Natural MP Regen9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Onslaught +1
Then bind it fully.
+11Vakron GreavesB 15 → S+ 56 to 6460 on average
- 9Critical Damage Defense14% a try
- 16HP11%
- 24Blessing of Life +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Tolerance Perfect Chance Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+11Bakarma GlovesB 15 → S+ 58 to 6160 on average
- 10Front Defense13% a try
- 19HP10%
- 29Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+11Bakarma BootsC 6 → S+ 58 to 6059 on average
- 11Raging Spell +114% a try
- 17Blessing of Life +111%
- 26Earth's Promise +19%
- 34Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+11Bakarma BreastplateB 13 → S+ 58 to 6059 on average
- 13Double Resist12% a try
- 21Back Defense9%
- 28Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
Then bind it fully.
+11Vakron CloakB 14 → S+ 56 to 6560 on average
- 18Constitution10% a try
- 25HP8%
- 32Survival Willpower +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+15
- Attack Preparation +1 Attack
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Vakron HelmA 29 → S+ 58 to 6360 on average
- 27Dexterity7% a try
- 33Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Parchment of MagicC 11 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Mirror of MagicB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Chalice of MagicB 22 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Can't reach S+
+11Spiritforged GuardC 6Its lines are fixed.
+7Liberator EarringsD 3Its lines are fixed.
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.