kiskInstall

AsmodiansLv 45 SorcererTrinielSisterhood

iluvnwjnz

78,460 CP
CGear
  1. +12
    Aulamus EarringsC 10 → S+ 57 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Fire Mark +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +8
    Vakron PauldronsC 10 → S+ 57 to 62

    59 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  3. +9
    Vakron BootsD 1 → S+ 62 to 67

    64 on average

    1. 1Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance11%
    3. 3Reroll Absorb Essence +1→ ideally Attack, Move Speed or Perfect Chance7%
    4. 4Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Critical Hit

    Then bind it fully.

  4. +11
    Gartua GreavesB 21 → S+ 56 to 67

    58 on average

    1. 1Reroll Evasion→ ideally Attack increase, Attack or Perfect Chance13% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Attack or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  5. +9
    Kashapa GlovesB 13 → S+ 55 to 59

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Robe of Flame +1 or Perfect Chance12% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Robe of Flame +1 or Perfect Chance8%
    3. 3Reroll Cold Snap +1→ ideally Attack, Robe of Flame +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Robe of Flame +1 Perfect Chance
    Fine+11
    Critical Hit

    Then bind it fully.

  6. Vakron CloakC 8 → S+ 64 to 67

    65 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  7. +9
    Bakarma BreastplateB 22 → S+ 56 to 58

    57 on average

    1. 1Reroll Front Defense→ ideally Attack, Damage Boost or Robe of Flame +110% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost or Robe of Flame +17%
    3. 3Reroll Accuracy→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance

    Then bind it fully.

  8. +10
    Bakarma HelmB 15 → S+ 58 to 62

    58 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Robe of Flame +17% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Robe of Flame +15%
    3. 3Reroll Fire Mark +1→ ideally Double Chance, Attack increase or Robe of Flame +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Robe of Flame +1
    Fine+11
    Incoming Heal

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorD 5 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. Mirror of VigorC 8 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Can't reach S+