Rerolls
How we plan
+10Up nextVakron GuardD 1 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance37% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance30%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance24%
- 4Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Precision Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus StaffA 23 → S+ 56 to 6058 on average
- 1Reroll HP→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance25% a try
- 2Reroll Incandescent Blow +1→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed24% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed19%
- 3Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
- 4Reroll Defense→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede NecklaceB 22 → S+ 56 to 6460 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed or Precision16% a try
- 2Reroll Critical Hit Resist→ ideally Might, Combat Speed or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+11Aulamus EarringsS 41 → S+ 55 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed13% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Impact Hit +1
Then bind it fully.
+10Splendent Star Dragon Lord RingB 21 → S+ 61 to 6864 on average
- 1Reroll Defense→ ideally Might or Precision18% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision14%
- 3Reroll Impactful Crush +1→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 61 to 6965 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Protection Circle +1→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsB 13 → S+ 61 to 6764 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack12% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack9%
- 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 61 to 6965 on average
- 1Reroll MP→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Endurance Penetration→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Earth's Promise +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GreavesA 29 → S+ 57 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Natural HP Regen→ ideally Attack increase or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+10Vakron BootsB 16 → S+ 59 to 6562 on average
- 1Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Regeneration→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+10Nuakum CloakD 1 → S+ 57 to 7063 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
- 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase10%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase8%
- 4Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron HelmB 13 → S+ 58 to 6560 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase9% a try
- 2Reroll Block→ ideally Double Chance or Attack increase7%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Chalice of VigorB 15 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of VigorB 16 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of VigorB 22 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
Parchment of MagicA 35 → S+ 78Enchant it fully
Mirror of MagicA 30 → S+ 63Enchant it fully
Can't reach S+
+5Black Claw RingC 11Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.