CGear
Rerolls
How we plan
+10Up nextBerk EarringsD 0 → S+ 55 to 6158 on average
- 1Reroll Evasion→ ideally Might, Attack or Precision22% a try
- 2Reroll Survival Willpower +1→ ideally Might, Attack or Precision18%
- 3Reroll Natural MP Regen→ ideally Might, Attack or Precision15%
- 4Reroll Defense→ ideally Might, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+12Bakarma PauldronsB 15 → S+ 57 to 6259 on average
- 1Reroll Defense→ ideally Attack or Double Chance14% a try
- 2Reroll HP→ ideally Attack or Double Chance11%
- 3Reroll Survival Willpower +1→ ideally Attack or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+11Spiritforged GuardC 6Its lines are fixed.
Division BreastplateD 0Its best rolls fall short.
Division GreavesC 10Its best rolls fall short.
Anguish HelmC 8Its best rolls fall short.
Division GlovesB 15Its best rolls fall short.
Anguish BootsD 1Its best rolls fall short.
Division CloakD 1Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Division EarringsA 25Its best rolls fall short.
Anguish RingA 33Its best rolls fall short.
Division RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.