Rerolls
How we plan
+5Up nextAulamus EarringsB 14 → S+ 57 to 5958 on average
- 1Flight Power24% a try
- 5Evasion18%
- 17HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+11Aulamus BowA 28 → S+ 56 to 5757 on average
- 2Critical Attack23% a try
- 8HP17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus RingD 3 → S+ 55 to 6661 on average
- 3MP20% a try
- 9Suppressing Arrow +116%
- 16Critical Hit Resist13%
- 29Arrow Scattershot +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+5Aulamus RingC 11 → S+ 55 to 6661 on average
- 4Natural HP Regen19% a try
- 10Defense15%
- 24Arrow Scattershot +112%
- 34Burst Arrow +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+5Vakron BreastplateD 1 → S+ 58 to 6461 on average
- 6Defense17% a try
- 14Critical Damage Defense14%
- 22MP10%
- 32Constitution7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+5Vakron PauldronsD 1 → S+ 59 to 6461 on average
- 7Defense17% a try
- 15Critical Damage Defense14%
- 23MP10%
- 31Concentrated Fire +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 56 to 5756 on average
- 11Block15% a try
- 25Defense10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit
Then bind it fully.
+5Vakron GlovesB 15 → S+ 58 to 6560 on average
- 12Critical Damage Defense14% a try
- 21Front Defense11%
- 30Wind Vigor +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Focused Eye +1
- Fine+12
- Critical Hit
Then bind it fully.
+5Vakron HelmD 4 → S+ 56 to 6659 on average
- 13HP15% a try
- 19Wind Vigor +112%
- 27Constitution9%
- 35Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Vakron CloakD 0 → S+ 68 to 7169 on average
- 18Status Effect Resist10% a try
- 26Dexterity8%
- 33MP5%
- 36Revitalization Contract +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+5Vakron GreavesB 18 → S+ 59 to 6160 on average
- 20MP11% a try
- 28Revitalization Contract +18%
- 37Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+10Aulamus NecklaceS 48 → S+ 5656 on average
- 38Hunter's Resolve +114% a try
Reroll it until it lands one of these:
- Best+14
- Critical Hit Accuracy Might Precision
Then bind it fully.
Can't reach S+
+6Anguish GuardD 0Its best rolls fall short.
+9Division BootsA 23Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.