Rerolls
How we plan
+10Up nextVakron GuardA 25 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance27% a try
- 2Reroll Front Attack→ ideally Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance21%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+11Enraged Kromede EarringsA 26 → S+ 56 to 6662 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Move Speed or Critical Hit18% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 5957 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit17% a try
- 2Reroll Prayer of Concentration +1→ ideally Might, Precision, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+11Enraged Kromede RingB 17 → S+ 55 to 7263 on average
- 1Reroll Debilitating Mark +1→ ideally Might or Precision15% a try
- 2Reroll Block→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+11Enraged Kromede RingA 24 → S+ 57 to 7162 on average
- 1Reroll Evasion→ ideally Might or Precision12% a try
- 2Reroll Defense→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 55 to 6760 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Gartua PauldronsD 0 → S+ 57 to 6760 on average
- 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Survival Willpower +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GreavesB 14 → S+ 57 to 6259 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 64 to 6866 on average
- 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Warm Benediction +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+7Kashapa CloakD 1 → S+ 60 to 6361 on average
- 1Reroll Endurance→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Compass of VigorB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bell of VigorB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
Chalice of VigorA 28 → S+ 63Enchant it fully
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+7Unyielding GlovesD 0Its best rolls fall short.
+7Liberator NecklaceD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.