DGear
Rerolls
How we plan
Up nextBerk EarringsD 0 → S+ 55 to 6058 on average
- 1MP23% a try
- 3Block18%
- 5HP14%
- 7Protection Circle +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
Berk NecklaceD 0 → S+ 56 to 5857 on average
- 2Evasion21% a try
- 4Block16%
- 6HP12%
- 9Defense9%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+5Spectral GlovesC 12 → S+ 56 to 5857 on average
- 8Critical Damage Defense10% a try
- 10Back Defense7%
- 11Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Combat Speed
- Good+13
- Wind's Promise +1
Then bind it fully.
Can't reach S+
+7Spiritforged StaffC 8Its lines are fixed.
+7Spiritforged GuardC 6Its lines are fixed.
Division BreastplateB 15Its best rolls fall short.
Division GreavesD 0Its best rolls fall short.
+5Liberator HelmD 0Its lines are fixed.
+5Liberator PauldronsD 0Its lines are fixed.
Division BootsC 10Its best rolls fall short.
+5Liberator CloakD 0Its lines are fixed.
+7Liberator EarringsD 3Its lines are fixed.
+7Liberator RingD 0Its lines are fixed.
+6Liberator RingD 0Its lines are fixed.
+9Ascension BraceletD 0Its lines are fixed.
+7Liberator BraceletD 0Its lines are fixed.