Rerolls
How we plan
+10Up nextAulamus EarringsA 26 → S+ 59 to 6661 on average
- 1Reroll Flight Power→ ideally Might or Precision20% a try
- 2Reroll Block→ ideally Might or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Enraged Kromede NecklaceC 10 → S+ 56 to 6460 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision18% a try
- 2Reroll Block→ ideally Might, Combat Speed, Attack or Precision14%
- 3Reroll HP→ ideally Might, Combat Speed, Attack or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14
- Assault Stance +1 Rear Smite +1
Then bind it fully.
+10Gartua BreastplateD 1 → S+ 57 to 6561 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+7Gartua RingC 11 → S+ 55 to 6560 on average
- 1Reroll Flight Power→ ideally Might or Precision14% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
- 3Reroll Flash Slice +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Vakron PauldronsB 18 → S+ 59 to 6562 on average
- 1Reroll Perfect Resist→ ideally Attack or Double Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Double Chance11%
- 3Reroll Accuracy→ ideally Attack or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsS 36 → S+ 56 to 6260 on average
- 1Reroll Defense Break +1→ ideally Might, Attack, Precision or Move Speed15% a try
- 2Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+11Nuakum GlovesB 20 → S+ 56 to 6963 on average
- 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
- 2Reroll Defense Break +1→ ideally Attack or Perfect Chance11%
- 3Reroll Critical Hit→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+10
- Impact Hit +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Defense→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Aulamus RingC 12 → S+ 59 to 6563 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack17% a try
- 2Reroll Flash Slice +1→ ideally Might, Precision or Attack14%
- 3Reroll Accuracy→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+11Vakron HelmD 0 → S+ 59 to 6461 on average
- 1Reroll Defense→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Block→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Defense Break +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+11Vakron CloakC 9 → S+ 57 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Attack increase or Double Chance9% a try
- 2Reroll Ambush Stance +1→ ideally Attack increase or Double Chance7%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Arcana crafts
Compass of MagicA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bell of MagicC 10 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Parchment of VigorB 19 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Bind or enchant
Chalice of VigorS 44 → BiS 99Enchant it fully
Mirror of MagicA 30 → S+ 67Enchant it fully
Can't reach S+
+14Spiritforged DaggerC 8Its lines are fixed.
+9Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+9Liberator BraceletD 0Its lines are fixed.