Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 15 → S+ 57 to 6560 on average
- 1Reroll Spirit Communion +1→ ideally Might, Precision, Attack or Move Speed27% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack or Move Speed24%
- 3Reroll Spirit's Descent +1→ ideally Might, Precision, Attack or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1
Then bind it fully.
+10Enraged Kromede NecklaceA 29 → S+ 57 to 6460 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed or Precision24% a try
- 2Reroll Intelligence→ ideally Might, Combat Speed or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Precision
- Good+14 to +15
- Spirit Strike +1 Accuracy Critical Hit Element Unification +1
- Fine+12
- Spirit Revitalization +1
Then bind it fully.
+10Enraged Kromede EarringsB 15 → S+ 59 to 6862 on average
- 1Reroll MP→ ideally Might, Precision or Move Speed27% a try
- 2Reroll Consecutive Countercurrent +1→ ideally Might, Precision or Move Speed22%
- 3Reroll Spirit's Descent +1→ ideally Might, Precision or Move Speed19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Nuakum GuardS 45 → S+ 60 to 6160 on average
- 1Reroll Critical Attack→ ideally Combat Speed, Damage Boost, Might or Precision19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Combat Speed Damage Boost Might Precision
Then bind it fully.
+15Aulamus OrbB 15 → S+ 58 to 5959 on average
- 1Reroll Back Attack→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance24% a try
- 2Reroll Accuracy→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
- 3Reroll Summon: Wind Spirit +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Enraged Kromede RingS 44 → S+ 57 to 6260 on average
- 1Reroll Natural MP Regen→ ideally Precision or Attack13% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Precision Attack
- Good+14 to +16
- Elemental Fusion +1 Combustion +1 Cold Shock +1
Then bind it fully.
+10Enraged Kromede RingA 32 → S+ 57 to 6360 on average
- 1Reroll HP→ ideally Might, Precision or Attack13% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Summon: Fire Spirit +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Spirit Strike +1 Mental Focus +1
Then bind it fully.
+10Nuakum BreastplateB 13 → S+ 56 to 6259 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
+11Nuakum PauldronsB 20 → S+ 62 to 6964 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Accuracy→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+15
- Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+10Nuakum GlovesB 17 → S+ 62 to 6965 on average
- 1Reroll Consecutive Countercurrent +1→ ideally Perfect Chance, Attack or Spirit Strike +111% a try
- 2Reroll Spirit Protection +1→ ideally Perfect Chance, Attack or Spirit Strike +19%
- 3Reroll Corrode +1→ ideally Perfect Chance, Attack or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Perfect Chance Attack Spirit Strike +1
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum BootsB 19 → S+ 61 to 6563 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Spirit Revitalization +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
+10Nuakum HelmC 5 → S+ 61 to 7064 on average
- 1Reroll Defense→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Spirit Revitalization +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum CloakS 36 → S+ 61 to 7265 on average
- 1Reroll Spirit Communion +1→ ideally Attack increase9% a try
- 2Reroll Critical Hit→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase
- Good+15 to +17
- Spirit Strike +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
Arcana crafts
Chalice of VigorA 22 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Compass of MagicB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bind or enchant
+2Bell of MagicS 49 → S+ 76Enchant it fully
+1Mirror of MagicS 37 → S+ 66Enchant it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.