Rerolls
How we plan
+10Up nextEnraged Kromede EarringsC 8 → S+ 61 to 6564 on average
- 1Reroll Flight Power→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed25% a try
- 2Reroll Block→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed20%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Accuracy, Critical Hit or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Nuakum GuardS 46 → S+ 60 to 6362 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Damage Boost or Might19% a try
Reroll it until it lands one of these:
- Best+16
- Combat Speed Damage Boost Might
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceB 20 → S+ 55 to 5656 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Accuracy or Precision17% a try
- 2Reroll Evasion→ ideally Might, Combat Speed, Attack, Accuracy or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Accuracy Precision
Then bind it fully.
+10Enraged Kromede RingS 37 → S+ 59 to 7064 on average
- 1Reroll MP→ ideally Precision14% a try
Reroll it until it lands one of these:
- Best+19
- Precision
- Fine+9 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Winter's Shackles +1
Then bind it fully.
+10Enraged Kromede RingA 25 → S+ 58 to 7062 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision14% a try
- 2Reroll Intelligence→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Nuakum PauldronsB 19 → S+ 55 to 6963 on average
- 1Reroll Defense→ ideally Double Chance or Attack17% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack13%
- 3Reroll Robe of Earth +1→ ideally Double Chance or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+10 to +13
- Accuracy Defense increase
Then bind it fully.
+10Nuakum GlovesD 1 → S+ 58 to 7163 on average
- 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance19% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance15%
- 3Reroll Revitalization Contract +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 4Reroll Robe of Earth +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum BreastplateD 3 → S+ 59 to 6963 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance20% a try
- 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance16%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+14
- Accuracy
Then bind it fully.
+10Nuakum HelmS 38 → S+ 57 to 7162 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance15% a try
- 2Reroll Block→ ideally Double Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance
- Good+15
- Robe of Flame +1
- Fine+8 to +13
- Incoming Heal Critical Hit Accuracy
Then bind it fully.
+10Nuakum BootsA 31 → S+ 58 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance14% a try
- 2Reroll Block→ ideally Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+9 to +11
- Accuracy Defense increase
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 59 to 7362 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Grace of Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsS 54 → S+ 55 to 6560 on average
- 1Reroll Robe of Earth +1→ ideally Might, Precision or Move Speed15% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Move Speed
- Good+13
- Robe of Flame +1
- Fine+7 to +10
- Fire Mark +1 Robe of Cold +1 Vitality Evaporation +1
Then bind it fully.
+10Nuakum CloakD 1 → S+ 58 to 6359 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Absorb Essence +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Bell of MagicA 23 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
+3Chalice of VigorS 52 → S+ 67Enchant it fully
Compass of VigorA 30 → S+ 68Enchant it fully
Mirror of VigorS 38 → S+ 85Enchant it fully
Can't reach S+
+15Enraged Kromede SpellbookB 16Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.