Rerolls
How we plan
+5Up nextAulamus SpellbookB 12 → S+ 56 to 5757 on average
- 1Reroll Accuracy→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance31% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance24%
- 3Reroll MP→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
Then bind it fully.
+7Aulamus RingB 15 → S+ 57 to 6660 on average
- 1Reroll Block→ ideally Might or Precision22% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision17%
- 3Reroll Natural HP Regen→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+7Aulamus EarringsC 11 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Vitality Evaporation +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+7Aulamus RingA 27 → S+ 56 to 6057 on average
- 1Reroll Frost Burst +1→ ideally Might14% a try
- 2Reroll Intelligence→ ideally Might11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
Then bind it fully.
+7Aulamus NecklaceS 43 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack or Might12% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Combat Speed Attack Might
- Good+13
- Robe of Flame +1
Then bind it fully.
+9Aulamus EarringsS 37 → S+ 57 to 6159 on average
- 1Reroll HP→ ideally Might, Precision, Critical Hit or Accuracy18% a try
- 2Reroll Cold Snap +1→ ideally Might, Precision, Critical Hit or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+6Vakron BootsD 1 → S+ 62 to 6764 on average
- 1Reroll Willpower→ ideally Attack, Move Speed or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance8%
- 4Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+6Bakarma BreastplateD 0 → S+ 56 to 6058 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost or Robe of Flame +115% a try
- 2Reroll Back Defense→ ideally Attack, Damage Boost or Robe of Flame +111%
- 3Reroll Block→ ideally Attack, Damage Boost or Robe of Flame +18%
- 4Reroll HP→ ideally Attack, Damage Boost or Robe of Flame +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+5Bakarma GlovesD 1 → S+ 58 to 6360 on average
- 1Reroll Willpower→ ideally Attack or Combat Speed14% a try
- 2Reroll Block→ ideally Attack or Combat Speed11%
- 3Reroll Absorb Essence +1→ ideally Attack or Combat Speed7%
- 4Reroll Vitality Evaporation +1→ ideally Attack or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed
- Good+15
- Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+6Vakron CloakD 1 → S+ 56 to 5956 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+6Vakron HelmD 4 → S+ 61 to 6662 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Fire Mark +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+5Bakarma GreavesB 15 → S+ 60 to 6160 on average
- 1Reroll MP→ ideally Attack increase, Damage Tolerance, Robe of Flame +1 or Perfect Chance7% a try
- 2Reroll Grace of Resistance +1→ ideally Attack increase, Damage Tolerance, Robe of Flame +1 or Perfect Chance5%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Robe of Flame +1 or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Robe of Flame +1 Perfect Chance
Then bind it fully.
Arcana crafts
Chalice of VigorD 0 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+1Bell of MagicB 15 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Mirror of MagicB 15 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of MagicD 4 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+1Parchment of VigorA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Can't reach S+
+4Spiritforged GuardC 6Its lines are fixed.
+6Unyielding PauldronsD 3Its best rolls fall short.
+11Ascension BraceletD 0Its lines are fixed.
+4Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-27 04:06 UTC. Their page looks them up again when it's opened in a browser.