Rerolls
How we plan
+10Up nextVakron GuardC 10 → S+ 56 to 5857 on average
- 1Reroll Critical Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Multi-hit Chance29% a try
- 2Reroll Back Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Multi-hit Chance23%
- 3Reroll Storm Rampage +1→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Combat Speed Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Berk EarringsC 8 → S+ 56 to 6159 on average
- 1Reroll Block→ ideally Might, Attack or Precision22% a try
- 2Reroll MP→ ideally Might, Attack or Precision17%
- 3Reroll Defense Break +1→ ideally Might, Attack or Precision14%
- 4Reroll Ambush Stance +1→ ideally Might, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Berk RingA 25 → S+ 56 to 6561 on average
- 1Reroll HP→ ideally Might15% a try
- 2Reroll Accuracy→ ideally Might11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+15 to +16
- Attack Quick Slice +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Berk EarringsA 22 → S+ 56 to 6058 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack or Precision20% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack or Precision15%
- 3Reroll Critical Hit→ ideally Might, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceA 28 → S+ 56 to 6058 on average
- 1Reroll HP→ ideally Combat Speed, Attack or Might16% a try
- 2Reroll Determination +1→ ideally Combat Speed, Attack or Might12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Combat Speed Attack Might
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Bakarma PauldronsB 18 → S+ 59 to 6160 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Assault Stance +1, Exploit Weakness +1 or Impact Hit +113% a try
- 2Reroll Defense Break +1→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Assault Stance +1, Exploit Weakness +1 or Impact Hit +110%
- 3Reroll Determination +1→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Assault Stance +1, Exploit Weakness +1 or Impact Hit +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Critical Damage Boost Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+15Vakron BreastplateS 47 → S+ 60 to 6362 on average
- 1Reroll Dexterity→ ideally Damage Boost or Perfect Chance8% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +14
- Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Berk RingA 23 → S+ 60 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision12% a try
- 2Reroll Infiltrate +1→ ideally Might or Precision9%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+11Bakarma GlovesA 32 → S+ 59 to 6160 on average
- 1Reroll Back Defense→ ideally Combat Speed, Rear Smite +1 or Perfect Chance8% a try
- 2Reroll Defense increase→ ideally Combat Speed, Rear Smite +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Rear Smite +1 Perfect Chance
- Good+14
- Exploit Weakness +1
Then bind it fully.
+10Spectral CloakC 11 → S+ 57 to 5958 on average
- 1Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance7% a try
- 2Reroll Determination +1→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance5%
- 3Reroll Impact Hit +1→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Rear Smite +1 Assault Stance +1 Attack increase Double Chance
Then bind it fully.
Arcana crafts
Mirror of VigorC 6 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Chalice of VigorC 6 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Parchment of VigorC 12 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
+2Compass of VigorA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
+2Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Can't reach S+
+14Rupture KnifeA 25Soul Fuse it for one more line.
+5Unyielding GreavesC 10Its best rolls fall short.
Unyielding HelmB 15Its best rolls fall short.
+4Unyielding BootsC 10Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Avenger BraceletD 0Its lines are fixed.