kiskInstall

AsmodiansLv 45 AssassinTrinielKingsSlayer

yilldg

100,161 CP
BGear
  1. +10
    Berk EarringsC 8 → S+ 56 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Attack or Precision22% a try
    2. 2Reroll MP→ ideally Might, Attack or Precision17%
    3. 3Reroll Defense Break +1→ ideally Might, Attack or Precision14%
    4. 4Reroll Ambush Stance +1→ ideally Might, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Berk RingA 25 → S+ 56 to 65

    61 on average

    1. 1Reroll HP→ ideally Might15% a try
    2. 2Reroll Accuracy→ ideally Might11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+15 to +16
    Attack Quick Slice +1 Heart Gore +1 Savage Roar +1
    Fine+10
    Ambush +1

    Then bind it fully.

  3. +10
    Berk EarringsA 22 → S+ 56 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack or Precision20% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack or Precision15%
    3. 3Reroll Critical Hit→ ideally Might, Attack or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceA 28 → S+ 56 to 60

    58 on average

    1. 1Reroll HP→ ideally Combat Speed, Attack or Might16% a try
    2. 2Reroll Determination +1→ ideally Combat Speed, Attack or Might12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Combat Speed Attack Might
    Good+14
    Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Bakarma PauldronsB 18 → S+ 59 to 61

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Assault Stance +1, Exploit Weakness +1 or Impact Hit +113% a try
    2. 2Reroll Defense Break +1→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Assault Stance +1, Exploit Weakness +1 or Impact Hit +110%
    3. 3Reroll Determination +1→ ideally Double Chance, Critical Damage Boost, Rear Smite +1, Assault Stance +1, Exploit Weakness +1 or Impact Hit +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Double Chance Critical Damage Boost Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  6. +15
    Vakron BreastplateS 47 → S+ 60 to 63

    62 on average

    1. 1Reroll Dexterity→ ideally Damage Boost or Perfect Chance8% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +14
    Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Berk RingA 23 → S+ 60 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision12% a try
    2. 2Reroll Infiltrate +1→ ideally Might or Precision9%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  8. +11
    Bakarma GlovesA 32 → S+ 59 to 61

    60 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Rear Smite +1 or Perfect Chance8% a try
    2. 2Reroll Defense increase→ ideally Combat Speed, Rear Smite +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Rear Smite +1 Perfect Chance
    Good+14
    Exploit Weakness +1

    Then bind it fully.

  9. +10
    Spectral CloakC 11 → S+ 57 to 59

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance7% a try
    2. 2Reroll Determination +1→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance5%
    3. 3Reroll Impact Hit +1→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Rear Smite +1 Assault Stance +1 Attack increase Double Chance

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorC 6 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  2. Chalice of VigorC 6 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  3. Parchment of VigorC 12 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  4. +2
    Compass of VigorA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  5. +2
    Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1

Can't reach S+