CGear
Rerolls
How we plan
+12Up nextBerk NecklaceB 13 → S+ 55 to 5656 on average
- 1HP16% a try
- 8Block Pain +112%
- 19Enhance Health +19%
- 28Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack Might Fury +1 Combat Speed Precision Impact Hit +1
Then bind it fully.
+14Rupture SwordA 24 → S+ 5555 on average
- 2Front Attack16% a try
- 13Vicious Strike +110%
- 29Multi-hit Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Might Precision Combat Speed
Then bind it fully.
+14Bakarma BreastplateD 0 → S+ 58 to 6160 on average
- 3Defense14% a try
- 6Critical Hit Resist12%
- 14Guarding Seal +19%
- 21Enhance Health +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Fury +1 Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Bakarma HelmD 0 → S+ 57 to 6259 on average
- 4Willpower13% a try
- 11Back Defense10%
- 20MP8%
- 25Block Pain +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Fury +1 Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+11Bakarma CloakD 0 → S+ 57 to 6359 on average
- 5Status Effect Resist13% a try
- 12Defense10%
- 18Natural MP Regen8%
- 24Guarding Seal +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Double Chance Fury +1
- Good+13 to +14
- Attack Impact Hit +1 Insulting Roar +1
Then bind it fully.
+12Bakarma GreavesD 1 → S+ 57 to 5958 on average
- 7Accuracy12% a try
- 16Front Defense8%
- 22MP6%
- 27Block3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
- Good+13
- Attack
Then bind it fully.
+11Bakarma GlovesB 15 → S+ 58 to 6260 on average
- 9Status Effect Resist11% a try
- 15Defense9%
- 23Block6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Fury +1 Combat Speed Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Bakarma BootsC 12 → S+ 57 to 6159 on average
- 10Back Defense11% a try
- 17MP8%
- 26Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Perfect Chance Impact Hit +1
- Good+13
- Insulting Roar +1
Then bind it fully.
Can't reach S+
+13Spiritforged GuardC 6Its lines are fixed.
Division PauldronsD 0Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Division RingB 20Its best rolls fall short.
Division RingA 30Its best rolls fall short.
+13Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.