Rerolls
How we plan
+11Up nextAulamus StaffB 14 → S+ 56 to 6057 on average
- 1Reroll Critical Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Incandescent Blow +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Vakron GuardB 12 → S+ 56 to 5957 on average
- 1Reroll Back Attack→ ideally Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Block→ ideally Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance23%
- 3Reroll Impactful Crush +1→ ideally Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Precision Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+5Aulamus RingB 13 → S+ 57 to 6562 on average
- 1Reroll Block→ ideally Might20% a try
- 2Reroll HP→ ideally Might15%
- 3Reroll Natural HP Regen→ ideally Might11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+5Aulamus RingC 11 → S+ 55 to 6560 on average
- 1Reroll HP→ ideally Might or Precision16% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision13%
- 3Reroll Natural HP Regen→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+7Aulamus NecklaceB 17 → S+ 56 to 6158 on average
- 1Reroll Evasion→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +115% a try
- 2Reroll Defense→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +113%
- 3Reroll Blessing of Life +1→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+5Bakarma BreastplateD 0 → S+ 58 to 6160 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
- 2Reroll Constitution→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
- 3Reroll Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+7Aulamus EarringsS 42 → S+ 57 to 6058 on average
- 1Reroll Blessing of Life +1→ ideally Might, Precision or Move Speed13% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+7Vakron BootsD 2 → S+ 59 to 6562 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Protection Circle +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Vakron PauldronsB 12 → S+ 56 to 5957 on average
- 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
- 2Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 3Reroll Accuracy→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+15
- Impact Hit +1
Then bind it fully.
+7Vakron GlovesC 10 → S+ 60 to 6562 on average
- 1Reroll Multi-hit Resist→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Defense→ ideally Combat Speed or Perfect Chance9%
- 3Reroll Natural HP Regen→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Vakron HelmD 0 → S+ 58 to 6560 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase10%
- 3Reroll Raging Spell +1→ ideally Double Chance or Attack increase7%
- 4Reroll Protection Circle +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Vakron GreavesB 14 → S+ 58 to 6360 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Impact Hit +1
Then bind it fully.
+7Vakron CloakB 14 → S+ 56 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase9% a try
- 2Reroll MP→ ideally Double Chance or Attack increase7%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
Compass of VigorC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Bell of VigorD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Parchment of VigorA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bind or enchant
Chalice of VigorA 28 → S+ 62Enchant it fully
Can't reach S+
+5Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.