CGear
Rerolls
How we plan
+10Up nextBakarma BreastplateA 28 → S+ 55 to 5857 on average
- 1Back Defense10% a try
- 4Revitalization Contract +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Perfect Chance
- Good+14
- Hunter's Resolve +1
Then bind it fully.
+10Fantasy PauldronsD 0 → S+ 5555 on average
- 2Regeneration9% a try
- 5Critical Damage Defense7%
- 7MP4%
- 9Constitution1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Hunter's Resolve +1
- Good+13
- Double Chance
Then bind it fully.
+8Fantasy BootsB 14 → S+ 5757 on average
- 3Block8% a try
- 6Unyielding Resolve +15%
- 8Hunter's Soul +12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Focused Eye +1 Hunter's Resolve +1 Attack
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+8Spiritforged GuardC 6Its lines are fixed.
Division GreavesD 1Its best rolls fall short.
Liberator HelmD 0Its lines are fixed.
Anguish GlovesB 17Its best rolls fall short.
Liberator CloakD 0Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.