Rerolls
How we plan
+13Up nextAulamus StaffB 12 → S+ 55 to 5756 on average
- 1Reroll Onslaught +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost26% a try
- 2Reroll Dark Crush +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22%
- 3Reroll Spinning Strike +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus RingA 30 → S+ 58 to 6461 on average
- 1Reroll HP→ ideally Might or Precision13% a try
- 2Reroll Defense→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Recuperation +1 Spinning Strike +1
Then bind it fully.
+11Nuakum GreavesB 13 → S+ 55 to 6660 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Crossguard +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Protection Circle +1→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Survival Willpower +1→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum PauldronsD 4 → S+ 61 to 6965 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack14% a try
- 2Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack12%
- 3Reroll Blessing of Life +1→ ideally Double Chance, Critical Damage Boost or Attack9%
- 4Reroll Earth's Promise +1→ ideally Double Chance, Critical Damage Boost or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus RingS 35 → S+ 58 to 6461 on average
- 1Reroll HP→ ideally Might or Precision13% a try
- 2Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Recuperation +1
Then bind it fully.
+10Bakarma BootsD 1 → S+ 58 to 6059 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack14% a try
- 2Reroll Defense→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack12%
- 3Reroll Protection Circle +1→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack9%
- 4Reroll Critical Hit→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus NecklaceB 22 → S+ 56 to 6158 on average
- 1Reroll Flight Power→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +115% a try
- 2Reroll Blessing of Life +1→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +113%
- 3Reroll Critical Hit→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 56 to 6660 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
- 3Reroll Blessing of Life +1→ ideally Double Chance or Attack increase7%
- 4Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron HelmA 27 → S+ 58 to 6360 on average
- 1Reroll HP→ ideally Double Chance or Attack increase7% a try
- 2Reroll Protection Circle +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Parchment of VigorB 17 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of VigorA 26 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Compass of VigorA 29 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bind or enchant
Chalice of VigorA 25 → S+ 56Enchant it fully
Mirror of VigorA 23 → S+ 57Enchant it fully
Can't reach S+
+8Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon EarringsC 10Its best rolls fall short.
+10Divine Canyon EarringsB 14Its best rolls fall short.
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.