CGear
Rerolls
How we plan
+5Up nextCourage BootsC 6 → S+ 58 to 6059 on average
- 1Reroll Willpower→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +112% a try
- 2Reroll Natural MP Regen→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +110%
- 3Reroll Constitution→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +17%
- 4Reroll Critical Hit→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Empyrean Lord's Grace +1 Earth's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+9Bakarma BreastplateB 14 → S+ 55 to 5857 on average
- 1Reroll Block→ ideally Attack or Damage Boost10% a try
- 2Reroll Natural HP Regen→ ideally Attack or Damage Boost7%
- 3Reroll Accuracy→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1
Then bind it fully.
+6Bakarma GreavesD 0 → S+ 57 to 5957 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+5Holy Spirit HelmD 1 → S+ 5656 on average
- 1Reroll Defense→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +18% a try
- 2Reroll Block→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +15%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +13%
- 4Reroll Healing Enhancement +1→ ideally Double Chance, Attack, Attack increase or Empyrean Lord's Grace +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Double Chance Attack Attack increase Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Pilgrim PauldronsD 0Its lines are fixed.
+5Division GlovesB 15Its best rolls fall short.
+5Division CloakB 14Its best rolls fall short.
+6Pilgrim NecklaceD 0Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+6Division RingA 25Its best rolls fall short.
+6Division RingS 43Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.