kiskInstall

ElyosLv 45 TemplarVaizelGreenies

Ais

90,461 CP
CGear
  1. +11
    Aulamus LongswordA 28 → S+ 58 to 59

    58 on average

    1. 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed or Damage Boost19% a try
    2. 2Reroll MP→ ideally Might, Precision, Combat Speed or Damage Boost13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Damage Boost

    Then bind it fully.

  2. +11
    Aulamus EarringsA 28 → S+ 56 to 61

    58 on average

    1. 1Reroll Warding Shield +1→ ideally Might, Precision or Move Speed18% a try
    2. 2Reroll Ironclad Defense +1→ ideally Might, Precision or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed
    Good+13 to +14
    Accuracy Fury +1 Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +11
    Aulamus RingC 6 → S+ 58 to 65

    62 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  4. +11
    Aulamus RingB 20 → S+ 61 to 64

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Precision or Attack13% a try
    2. 2Reroll Defiance +1→ ideally Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1

    Then bind it fully.

  5. +11
    Vakron PauldronsD 3 → S+ 60 to 66

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
    2. 2Reroll MP→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
    3. 3Reroll Natural MP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    4. 4Reroll Critical Hit→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +10
    Bakarma BootsD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll Regeneration→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +114% a try
    2. 2Reroll Critical Hit Resist→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +112%
    3. 3Reroll Natural HP Regen→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +19%
    4. 4Reroll Punishing Benediction +1→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Move Speed Attack Perfect Chance Impact Hit +1
    Good+13
    Insulting Roar +1

    Then bind it fully.

  7. +10
    Gartua BreastplateD 1 → S+ 59 to 66

    62 on average

    1. 1Reroll HP→ ideally Damage Boost, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +111%
    3. 3Reroll Enhance Health +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +11
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Accuracy→ ideally Attack increase, Perfect Chance or Damage Tolerance14% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    4. 4Reroll Guarding Seal +1→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1 Attack
    Fine+12
    Insulting Roar +1

    Then bind it fully.

  9. +11
    Vakron HelmD 0 → S+ 58 to 66

    61 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  10. +11
    Vakron CloakD 1 → S+ 57 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll MP→ ideally Attack increase or Double Chance10%
    3. 3Reroll Block Pain +1→ ideally Attack increase or Double Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  11. +11
    Vakron GlovesA 28 → S+ 60 to 64

    62 on average

    1. 1Reroll Regeneration→ ideally Attack, Perfect Chance or Fury +19% a try
    2. 2Reroll HP→ ideally Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorD 0 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  2. Bell of MagicD 0 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  3. Compass of VigorD 0 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  4. Parchment of VigorB 14 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  5. Mirror of VigorB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Can't reach S+