Rerolls
How we plan
+10Up nextVakron GuardB 14 → S+ 55 to 5957 on average
- 1Reroll Block→ ideally Might, Combat Speed, Damage Boost, Multi-hit Chance or Precision29% a try
- 2Reroll Ruinous Blow +1→ ideally Might, Combat Speed, Damage Boost, Multi-hit Chance or Precision23%
- 3Reroll Rush Strike +1→ ideally Might, Combat Speed, Damage Boost, Multi-hit Chance or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Multi-hit Chance Precision
- Good+12
- Attack
Then bind it fully.
+10Enraged Kromede EarringsB 16 → S+ 56 to 7161 on average
- 1Reroll Critical Hit Resist→ ideally Might, Move Speed or Precision25% a try
- 2Reroll Natural MP Regen→ ideally Might, Move Speed or Precision20%
- 3Reroll Destructive Impulse +1→ ideally Might, Move Speed or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Accuracy Identify Weakness +1
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 55 to 6460 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed21% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed16%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 56 to 6259 on average
- 1Reroll Defense→ ideally Combat Speed, Attack, Might or Precision19% a try
- 2Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Destructive Impulse +1→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Nuakum BreastplateB 13 → S+ 55 to 6862 on average
- 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsB 14 → S+ 56 to 6862 on average
- 1Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1
Then bind it fully.
+11Vakron GlovesB 14 → S+ 58 to 6561 on average
- 1Reroll Endurance Penetration→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Nuakum GreavesD 2 → S+ 60 to 6963 on average
- 1Reroll Critical Hit→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll Destructive Impulse +1→ ideally Attack increase or Perfect Chance10%
- 3Reroll Accuracy→ ideally Attack increase or Perfect Chance8%
- 4Reroll Dexterity→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Enraged Kromede RingB 13 → S+ 61 to 7167 on average
- 1Reroll MP→ ideally Might, Attack or Precision16% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack or Precision12%
- 3Reroll Leaping Slam +1→ ideally Might, Attack or Precision8%
- 4Reroll Keen Strike +1→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Gartua BootsB 16 → S+ 58 to 6762 on average
- 1Reroll Front Defense→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Nuakum HelmB 13 → S+ 59 to 6862 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Aulamus RingA 23 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Might, Precision or Attack10% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
Then bind it fully.
+10Nuakum CloakB 14 → S+ 66 to 7367 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll MP→ ideally Double Chance or Attack increase5%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+15
- Attack
Then bind it fully.
Arcana crafts
+1Bell of MagicD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
+3Chalice of VigorA 29 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+1Compass of VigorB 14 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
+3Parchment of VigorS 44 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bind or enchant
+2Mirror of MagicS 42 → S+ 58Enchant it fully
Can't reach S+
+12Enraged Kromede ClaymoreD 0Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.