Rerolls
How we plan
+11Up nextAulamus EarringsC 7 → S+ 56 to 6259 on average
- 1Evasion27% a try
- 2Critical Hit Resist22%
- 6Block16%
- 25Warm Benediction +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 56 to 6259 on average
- 3Flight Power21% a try
- 7Block16%
- 16Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 4Critical Hit Resist19% a try
- 9Chain of Torment +114%
- 13Block11%
- 19Flight Power8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+13Aulamus NecklaceA 27 → S+ 55 to 5857 on average
- 5Natural HP Regen19% a try
- 12HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Precision Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6760 on average
- 8Intelligence14% a try
- 11Natural HP Regen12%
- 18Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Bakarma BootsD 0 → S+ 61 to 6362 on average
- 10Dexterity13% a try
- 15Block10%
- 23HP7%
- 29Natural MP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GlovesC 8 → S+ 58 to 6260 on average
- 14Willpower10% a try
- 20Critical Damage Defense7%
- 28Critical Hit Resist4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
+10Vakron CloakB 20 → S+ 65 to 7067 on average
- 17Evasion9% a try
- 24Immortal Veil +16%
- 30Critical Hit4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Holy Spirit HelmD 0 → S+ 5656 on average
- 21Willpower9% a try
- 26MP6%
- 31HP3%
- 32Natural HP Regen1%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Double Chance Attack Attack increase Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron GreavesA 24 → S+ 57 to 6260 on average
- 22MP7% a try
- 27Empyrean Lords' Benediction +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 10 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of VigorB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bell of VigorA 25 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+12Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Unyielding BreastplateB 13Its best rolls fall short.
+10Unyielding PauldronsD 0Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.