CGear
Rerolls
How we plan
+5Up nextBakarma BreastplateC 6 → S+ 55 to 6159 on average
- 1Reroll Block→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
- 3Reroll Status Effect Resist→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
- 4Reroll Identify Weakness +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+5Berk EarringsB 15 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might or Precision16% a try
- 2Reroll Blood Absorption +1→ ideally Might or Precision13%
- 3Reroll Critical Hit→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision
- Good+14
- Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+5Berk RingD 0 → S+ 59 to 6563 on average
- 1Reroll Evasion→ ideally Might or Precision17% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
- 3Reroll Natural MP Regen→ ideally Might or Precision9%
- 4Reroll Aerial Snare +1→ ideally Might or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+5Bakarma BootsD 0 → S+ 56 to 6259 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +114% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +112%
- 3Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +19%
- 4Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Attack Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+5Berk NecklaceC 6 → S+ 56 to 5857 on average
- 1Reroll Defense→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision18% a try
- 2Reroll HP→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision14%
- 3Reroll Block→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision10%
- 4Reroll Critical Hit→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Combat Speed Attack Preparation +1 Experienced Counterstrike +1 Precision
Then bind it fully.
+5Vakron GreavesA 24 → S+ 57 to 6360 on average
- 1Reroll Block→ ideally Attack increase or Perfect Chance7% a try
- 2Reroll HP→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Damage Tolerance
- Fine+12
- Murderous Burst +1
Then bind it fully.
+5Kashapa CloakC 10 → S+ 57 to 5957 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +17% a try
- 2Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 3Reroll Dexterity→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Pilgrim HelmD 0Its lines are fixed.
+5Unyielding PauldronsB 15Its best rolls fall short.
+5Unyielding GlovesD 1Its best rolls fall short.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+8Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.