kiskInstall

ElyosLv 45 AssassinVaizel

Amaya

86,653 CP
CGear
  1. +5
    Aulamus EarringsA 31 → S+ 60 to 62

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Precision or Move Speed14% a try

    Reroll it until it lands one of these:

    Best+16
    Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +5
    Berk EarringsC 10 → S+ 58 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might or Precision17% a try
    2. 2Reroll Block→ ideally Might or Precision14%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision
    Good+14
    Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  3. +5
    Vakron PauldronsB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Back Defense→ ideally Attack or Double Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Double Chance11%
    3. 3Reroll Apply Poison +1→ ideally Attack or Double Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +5
    Vakron BreastplateB 18 → S+ 57 to 65

    61 on average

    1. 1Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance14% a try
    2. 2Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Determination +1→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  5. +5
    Kashapa GlovesB 12 → S+ 56 to 58

    57 on average

    1. 1Reroll Back Defense→ ideally Rear Smite +1, Assault Stance +1, Attack, Combat Speed or Exploit Weakness +114% a try
    2. 2Reroll Natural MP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack, Combat Speed or Exploit Weakness +111%
    3. 3Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack, Combat Speed or Exploit Weakness +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Rear Smite +1 Assault Stance +1 Attack Combat Speed Exploit Weakness +1

    Then bind it fully.

  6. +5
    Bakarma BootsD 0 → S+ 58 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance15% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance12%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance9%
    4. 4Reroll Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Move Speed Attack Rear Smite +1 Assault Stance +1 Perfect Chance
    Good+13
    Exploit Weakness +1

    Then bind it fully.

  7. +5
    Vakron GreavesB 16 → S+ 60 to 63

    61 on average

    1. 1Reroll Block→ ideally Damage Tolerance, Perfect Chance, Attack or Rear Smite +112% a try
    2. 2Reroll Revitalization Contract +1→ ideally Damage Tolerance, Perfect Chance, Attack or Rear Smite +19%
    3. 3Reroll Ambush Stance +1→ ideally Damage Tolerance, Perfect Chance, Attack or Rear Smite +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Damage Tolerance Perfect Chance Attack Rear Smite +1
    Good+14
    Assault Stance +1

    Then bind it fully.

  8. +5
    Bakarma CloakD 4 → S+ 57 to 64

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +113% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +110%
    3. 3Reroll Accuracy→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +18%
    4. 4Reroll Impact Hit +1→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Double Chance Rear Smite +1 Assault Stance +1
    Good+14
    Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Can't reach S+