Rerolls
How we plan
+5Up nextBerk NecklaceA 28 → S+ 56 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Might, Combat Speed, Rear Smite +1, Impact Hit +1 or Precision17% a try
- 2Reroll MP→ ideally Attack, Might, Combat Speed, Rear Smite +1, Impact Hit +1 or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Combat Speed Rear Smite +1 Impact Hit +1 Precision
Then bind it fully.
+5Aulamus EarringsA 31 → S+ 60 to 6261 on average
- 1Reroll Natural MP Regen→ ideally Precision or Move Speed14% a try
Reroll it until it lands one of these:
- Best+16
- Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+5Berk EarringsC 10 → S+ 58 to 6159 on average
- 1Reroll Flight Power→ ideally Might or Precision17% a try
- 2Reroll Block→ ideally Might or Precision14%
- 3Reroll Critical Hit Resist→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision
- Good+14
- Move Speed Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+5Vakron PauldronsB 15 → S+ 59 to 6562 on average
- 1Reroll Back Defense→ ideally Attack or Double Chance14% a try
- 2Reroll Natural HP Regen→ ideally Attack or Double Chance11%
- 3Reroll Apply Poison +1→ ideally Attack or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Vakron BreastplateB 18 → S+ 57 to 6561 on average
- 1Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance14% a try
- 2Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 3Reroll Determination +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Kashapa GlovesB 12 → S+ 56 to 5857 on average
- 1Reroll Back Defense→ ideally Rear Smite +1, Assault Stance +1, Attack, Combat Speed or Exploit Weakness +114% a try
- 2Reroll Natural MP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack, Combat Speed or Exploit Weakness +111%
- 3Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack, Combat Speed or Exploit Weakness +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Attack Combat Speed Exploit Weakness +1
Then bind it fully.
+5Bakarma BootsD 0 → S+ 58 to 6159 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance9%
- 4Reroll Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Move Speed Attack Rear Smite +1 Assault Stance +1 Perfect Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
+5Vakron GreavesB 16 → S+ 60 to 6361 on average
- 1Reroll Block→ ideally Damage Tolerance, Perfect Chance, Attack or Rear Smite +112% a try
- 2Reroll Revitalization Contract +1→ ideally Damage Tolerance, Perfect Chance, Attack or Rear Smite +19%
- 3Reroll Ambush Stance +1→ ideally Damage Tolerance, Perfect Chance, Attack or Rear Smite +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Damage Tolerance Perfect Chance Attack Rear Smite +1
- Good+14
- Assault Stance +1
Then bind it fully.
+5Bakarma CloakD 4 → S+ 57 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +113% a try
- 2Reroll Revitalization Contract +1→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +110%
- 3Reroll Accuracy→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +18%
- 4Reroll Impact Hit +1→ ideally Attack increase, Double Chance, Rear Smite +1 or Assault Stance +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Double Chance Rear Smite +1 Assault Stance +1
- Good+14
- Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Can't reach S+
+5Spiritforged DaggerC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+5Unyielding HelmC 9Its best rolls fall short.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.