kiskInstall

ElyosLv 45 ClericVaizelAsperity

Amily

96,969 CP
CGear
  1. +10
    Aulamus RingC 9 → S+ 55 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Block→ ideally Might or Precision11%
    4. 4Reroll Judgment Thunder +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  2. +10
    Gartua PauldronsA 28 → S+ 57 to 63

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance12% a try
    2. 2Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Fine+11
    Critical Hit

    Then bind it fully.

  3. +10
    Aulamus RingA 25 → S+ 55 to 67

    61 on average

    1. 1Reroll Block→ ideally Might or Precision16% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. +10
    Vakron GreavesB 17 → S+ 58 to 65

    61 on average

    1. 1Reroll Front Defense→ ideally Damage Tolerance, Attack or Perfect Chance12% a try
    2. 2Reroll Radiant Benediction +1→ ideally Damage Tolerance, Attack or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +11
    Vakron GlovesD 2 → S+ 65 to 69

    67 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed or Attack9%
    3. 3Reroll Heal Block +1→ ideally Combat Speed or Attack6%
    4. 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  6. +10
    Vakron BootsC 7 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Survival Willpower +1→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  7. +10
    Bakarma BreastplateC 7 → S+ 55 to 58

    57 on average

    1. 1Reroll Willpower→ ideally Attack or Damage Boost10% a try
    2. 2Reroll Back Defense→ ideally Attack or Damage Boost7%
    3. 3Reroll MP→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1

    Then bind it fully.

  8. +10
    Vakron CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5%
    4. 4Reroll Back Defense→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +11
    Bakarma HelmD 4 → S+ 58 to 60

    58 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +1
    Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  2. +1
    Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+