Rerolls
How we plan
+10Up nextAulamus SpellbookB 14 → S+ 56 to 5957 on average
- 1Critical Attack31% a try
- 3Block25%
- 9MP19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceC 8 → S+ 55 to 5857 on average
- 2Flight Power25% a try
- 5Natural MP Regen21%
- 20Cold Snap +115%
- 27Robe of Earth +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 4Natural MP Regen23% a try
- 6Frost +118%
- 10Defense16%
- 14HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Vakron BreastplateD 2 → S+ 56 to 6459 on average
- 7Back Defense19% a try
- 12HP15%
- 19Grace of Resistance +111%
- 28Robe of Cold +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 57 to 6159 on average
- 8Flight Power18% a try
- 13Block13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GreavesD 5 → S+ 56 to 6758 on average
- 11Critical Hit Resist17% a try
- 15MP13%
- 23Natural MP Regen9%
- 33Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron GlovesS 37 → S+ 56 to 6760 on average
- 16Absorb Essence +113% a try
- 32Defense increase9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron BootsC 9 → S+ 59 to 6261 on average
- 17Dexterity10% a try
- 24HP7%
- 31Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Vakron PauldronsA 27 → S+ 57 to 6460 on average
- 18HP12% a try
- 25Natural MP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance
- Good+14
- Robe of Flame +1
- Fine+12
- Accuracy
Then bind it fully.
+10Kashapa CloakD 4 → S+ 57 to 6759 on average
- 21Dexterity11% a try
- 26Constitution8%
- 30Grace of Enhancement +15%
- 35Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Robe of Flame +1 Double Chance Attack increase
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
+10Vakron HelmB 13 → S+ 59 to 6260 on average
- 22Critical Hit Resist9% a try
- 29Natural HP Regen5%
- 34Constitution3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+1Parchment of VigorC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Chalice of MagicB 13 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+1Compass of MagicC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+2Mirror of VigorA 30 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Pilgrim EarringsD 4Its lines are fixed.
+10Divine Canyon RingB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Drifter BraceletD 0Its lines are fixed.