Rerolls
How we plan
+10Up nextVakron GuardA 27 → S+ 5656 on average
- 1Reroll Front Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24% a try
- 2Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Berk RingD 4 → S+ 58 to 6562 on average
- 1Reroll Flight Power→ ideally Might or Precision18% a try
- 2Reroll HP→ ideally Might or Precision14%
- 3Reroll Defense→ ideally Might or Precision11%
- 4Reroll Annihilate +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6662 on average
- 1Reroll Evasion→ ideally Move Speed, Attack, Perfect Chance or Fury +114% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Guarding Seal +1→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Block Pain +1→ ideally Move Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 58 to 6661 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll MP→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Aulamus RingA 24 → S+ 59 to 6562 on average
- 1Reroll MP→ ideally Might or Precision13% a try
- 2Reroll Defense→ ideally Might or Precision10%
- 3Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron CloakD 1 → S+ 57 to 6761 on average
- 1Reroll Evasion→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase or Double Chance11%
- 3Reroll HP→ ideally Attack increase or Double Chance8%
- 4Reroll Critical Hit→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsB 18 → S+ 60 to 6462 on average
- 1Reroll Evasion→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112% a try
- 2Reroll Enhance Health +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 3Reroll Defense increase→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Insulting Roar +1
Then bind it fully.
+10Vakron GlovesB 12 → S+ 60 to 6663 on average
- 1Reroll Constitution→ ideally Combat Speed, Perfect Chance or Fury +111% a try
- 2Reroll MP→ ideally Combat Speed, Perfect Chance or Fury +19%
- 3Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BreastplateA 28 → S+ 60 to 6462 on average
- 1Reroll Constitution→ ideally Damage Boost, Perfect Chance or Fury +18% a try
- 2Reroll Warding Shield +1→ ideally Damage Boost, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance Fury +1
- Good+14
- Impact Hit +1
Then bind it fully.
+10Rupture SwordC 11 → S+ 5555 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost or Combat Speed21% a try
- 2Reroll MP→ ideally Might, Precision, Weapon Damage Boost or Combat Speed15%
- 3Reroll Pummel +1→ ideally Might, Precision, Weapon Damage Boost or Combat Speed9%
- 4Reroll Attack→ ideally Might, Precision, Weapon Damage Boost or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Might Precision Weapon Damage Boost Combat Speed
Then bind it fully.
+10Bakarma GreavesB 13 → S+ 57 to 5958 on average
- 1Reroll Accuracy→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8% a try
- 2Reroll Defense→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance5%
- 3Reroll MP→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
Then bind it fully.
Arcana crafts
+2Bell of VigorC 6 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
+2Parchment of MagicA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
+2Chalice of VigorA 23 → S+ 66Craft a Unique withFury +1 Impact Hit +1
+1Mirror of VigorB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
+2Compass of VigorA 26 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Can't reach S+
+7Unyielding NecklaceC 8Its best rolls fall short.
+7Brave Warrior EarringsD 0Its best rolls fall short.
+7Unyielding EarringsD 1Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.