kiskInstall

ElyosLv 45 RangerVaizel

AstriTek

104,011 CP
CGear
  1. +10
    Aulamus EarringsD 1 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed30% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceD 1 → S+ 56 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision27% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision22%
    3. 3Reroll Evasion→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision16%
    4. 4Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  3. +10
    Aulamus EarringsB 13 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed23% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit or Move Speed17%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Aulamus RingC 8 → S+ 59 to 66

    63 on average

    1. 1Reroll Block→ ideally Might19% a try
    2. 2Reroll MP→ ideally Might14%
    3. 3Reroll Evasion→ ideally Might11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Vakron BootsD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance18% a try
    2. 2Reroll Back Defense→ ideally Attack, Move Speed or Perfect Chance14%
    3. 3Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance10%
    4. 4Reroll Natural HP Regen→ ideally Attack, Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  6. +10
    Vakron PauldronsC 8 → S+ 56 to 60

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1

    Then bind it fully.

  7. +10
    Aulamus RingA 25 → S+ 57 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision12% a try
    2. 2Reroll Defense→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  8. +10
    Bakarma BreastplateB 14 → S+ 56 to 59

    58 on average

    1. 1Reroll Block→ ideally Attack, Focused Eye +1 or Perfect Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Focused Eye +1 or Perfect Chance10%
    3. 3Reroll Vigilant Eye +1→ ideally Attack, Focused Eye +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Focused Eye +1 Perfect Chance
    Good+13 to +14
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  9. +10
    Vakron GlovesB 19 → S+ 58 to 65

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance14% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Attack, Combat Speed or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+15
    Focused Eye +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron CloakB 18 → S+ 56 to 71

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase or Attack14% a try
    2. 2Reroll MP→ ideally Attack increase or Attack11%
    3. 3Reroll HP→ ideally Attack increase or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1
    Fine+5
    Critical Hit

    Then bind it fully.

  11. +10
    Vakron HelmD 3 → S+ 56 to 66

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  12. +10
    Vakron GreavesB 20 → S+ 59 to 63

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicD 3 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Mirror of MagicD 0 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Parchment of VigorC 11 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1

Can't reach S+