kiskInstall

ElyosLv 45 GladiatorVaizel

Asuro

102,580 CP
CGear
  1. +10
    Aulamus GreatswordA 23 → S+ 55 to 60

    57 on average

    1. 1Reroll HP→ ideally Might, Weapon Damage Boost or Damage Boost24% a try
    2. 2Reroll Ankle Slice +1→ ideally Might, Weapon Damage Boost or Damage Boost18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Weapon Damage Boost Damage Boost
    Good+12 to +14
    Multi-hit Chance Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsD 2 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed21% a try
    2. 2Reroll Defense→ ideally Might, Attack, Precision or Move Speed17%
    3. 3Reroll Blood Absorption +1→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Survival Stance +1→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  3. +10
    Aulamus RingC 11 → S+ 56 to 62

    59 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack10%
    3. 3Reroll HP→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1

    Then bind it fully.

  4. +10
    Bakarma BreastplateB 14 → S+ 57 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Perfect Chance or Experienced Counterstrike +114% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Perfect Chance or Experienced Counterstrike +111%
    3. 3Reroll Critical Hit Resist→ ideally Damage Boost, Perfect Chance or Experienced Counterstrike +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Vakron BootsB 16 → S+ 58 to 67

    62 on average

    1. 1Reroll HP→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Identify Weakness +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14
    Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  6. +10
    Aulamus NecklaceA 25 → S+ 56 to 61

    59 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might or Precision16% a try
    2. 2Reroll Blood Absorption +1→ ideally Combat Speed, Attack, Might or Precision12%
    3. 3Reroll Identify Weakness +1→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron GreavesD 1 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll Destructive Impulse +1→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Dexterity→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  8. +10
    Vakron HelmD 1 → S+ 57 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack7%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  9. +10
    Aulamus RingB 14 → S+ 60 to 66

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Attack17% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack9%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  10. +10
    Wisdom GlovesD 1 → S+ 55 to 57

    57 on average

    1. 1Reroll Regeneration→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed12% a try
    2. 2Reroll Natural MP Regen→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed9%
    3. 3Reroll Destructive Impulse +1→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed6%
    4. 4Reroll Identify Weakness +1→ ideally Experienced Counterstrike +1, Attack, Murderous Burst +1 or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Experienced Counterstrike +1 Attack Murderous Burst +1 Combat Speed
    Good+13
    Perfect Chance

    Then bind it fully.

  11. +10
    Vakron CloakD 0 → S+ 64 to 69

    65 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase8%
    3. 3Reroll MP→ ideally Double Chance or Attack increase5%
    4. 4Reroll HP→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. Mirror of MagicC 11 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  2. Compass of VigorD 3 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. +3
    Parchment of MagicS 37 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1

Can't reach S+