DGear
Rerolls
How we plan
+5Up nextBakarma BreastplateD 3 → S+ 55 to 6159 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +118% a try
- 2Reroll HP→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +115%
- 3Reroll Natural MP Regen→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +112%
- 4Reroll Accuracy→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+5Bakarma GlovesB 21 → S+ 58 to 6059 on average
- 1Reroll HP→ ideally Combat Speed, Perfect Chance or Experienced Counterstrike +18% a try
- 2Reroll Survival Stance +1→ ideally Combat Speed, Perfect Chance or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Perfect Chance Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
+5Bakarma CloakD 0 → S+ 61 to 6662 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Experienced Counterstrike +111% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +18%
- 3Reroll HP→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 4Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+13
- Attack
Then bind it fully.
+5Holy Spirit HelmD 0 → S+ 57 to 5857 on average
- 1Reroll Block→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +111% a try
- 2Reroll MP→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +18%
- 3Reroll HP→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +15%
- 4Reroll Protection Armor +1→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Double Chance Attack increase Attack Murderous Burst +1
Then bind it fully.
Can't reach S+
+11Spiritforged GreatswordC 8Its lines are fixed.
Anguish GuardB 16Its best rolls fall short.
Anguish GreavesB 15Its best rolls fall short.
+5Pilgrim PauldronsD 0Its lines are fixed.
Anguish BootsD 0Its best rolls fall short.
Pilgrim NecklaceD 0Its lines are fixed.
Saraswati EarringsD 0Its best rolls fall short.
Pilgrim EarringsD 3Its lines are fixed.
Anguish RingD 1Its best rolls fall short.
+4Pilgrim RingD 0Its lines are fixed.
Drifter BraceletD 0Its lines are fixed.
Drifter BraceletD 0Its lines are fixed.