DGear
Rerolls
How we plan
+10Up nextBakarma HelmD 0 → S+ 58 to 6159 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +113% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +110%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +18%
- 4Reroll Defense Break +1→ ideally Attack increase, Double Chance, Rear Smite +1, Attack or Assault Stance +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack increase Double Chance Rear Smite +1 Attack Assault Stance +1
- Good+13
- Exploit Weakness +1
Then bind it fully.
+5Holy Spirit GlovesA 23 → S+ 57 to 5857 on average
- 1Reroll Heightened Sixth Sense +1→ ideally Rear Smite +1, Assault Stance +1, Attack or Exploit Weakness +110% a try
- 2Reroll Status Effect Resist→ ideally Rear Smite +1, Assault Stance +1, Attack or Exploit Weakness +17%
- 3Reroll Impact Hit +1→ ideally Rear Smite +1, Assault Stance +1, Attack or Exploit Weakness +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Attack Exploit Weakness +1
Then bind it fully.
Can't reach S+
+5Spiritforged DaggerC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+5Anguish BreastplateA 28Its best rolls fall short.
+5Anguish GreavesD 0Its best rolls fall short.
+5Pilgrim PauldronsD 0Its lines are fixed.
+5Anguish BootsD 0Its best rolls fall short.
+5Anguish CloakC 11Its best rolls fall short.
+5Pilgrim NecklaceD 0Its lines are fixed.
+5Pilgrim EarringsD 2Its lines are fixed.
+5Pilgrim EarringsD 2Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.