CGear
Rerolls
How we plan
+10Up nextVakron BreastplateB 15 → S+ 58 to 6361 on average
- 1Reroll HP→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance11%
- 3Reroll Rooting Eye +1→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Hunter's Resolve +1
Then bind it fully.
+7Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Constitution→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
- 3Reroll Vigilant Eye +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 4Reroll Unyielding Resolve +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron BootsA 25 → S+ 58 to 6561 on average
- 1Reroll Wind Vigor +1→ ideally Move Speed or Perfect Chance10% a try
- 2Reroll Constitution→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+15
- Focused Eye +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron HelmC 8 → S+ 55 to 6057 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Rooting Eye +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+5Holy Spirit CloakD 0 → S+ 62 to 6362 on average
- 1Reroll Evasion→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack11% a try
- 2Reroll Critical Hit Resist→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack8%
- 3Reroll Block→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack5%
- 4Reroll MP→ ideally Focused Eye +1, Double Chance, Attack increase, Hunter's Resolve +1 or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Focused Eye +1 Double Chance Attack increase Hunter's Resolve +1 Attack
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+7Unyielding PauldronsA 34Its best rolls fall short.
+10Anguish GlovesB 15Its best rolls fall short.
+5Berk NecklaceD 1Soul Fuse it for one more line.
+7Pilgrim EarringsD 4Its lines are fixed.
+7Pilgrim EarringsD 4Its lines are fixed.
+7Pilgrim RingD 0Its lines are fixed.
+7Pilgrim RingD 0Its lines are fixed.
+8Ascension BraceletD 0Its lines are fixed.
+8Pilgrim BraceletD 0Its lines are fixed.