Rerolls
How we plan
+10Up nextGartua EarringsC 5 → S+ 57 to 6159 on average
- 1Block28% a try
- 5MP22%
- 12Critical Hit Resist16%
- 29Cold Snap +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Aulamus EarringsC 8 → S+ 57 to 6159 on average
- 2Critical Hit Resist26% a try
- 8Revitalization Contract +120%
- 16HP16%
- 28Cold Snap +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+12Aulamus SpellbookA 27 → S+ 57 to 5958 on average
- 3Hellfire +123% a try
- 10Flame Arrow +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 4Evasion21% a try
- 9MP18%
- 14Defiance +114%
- 19Intelligence12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 56 to 6560 on average
- 6Critical Hit Resist20% a try
- 11Flame Scattershot +116%
- 17HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1
Then bind it fully.
+10Gartua PauldronsD 2 → S+ 57 to 6459 on average
- 7Critical Damage Defense20% a try
- 13Back Defense15%
- 20Natural MP Regen12%
- 32Fire Mark +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Gartua GlovesC 11 → S+ 57 to 6760 on average
- 15Dexterity15% a try
- 22Critical Hit Resist12%
- 30Grace of Enhancement +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum HelmB 13 → S+ 59 to 7061 on average
- 18Perfect Resist12% a try
- 24Revitalization Contract +19%
- 33Grace of Enhancement +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BootsB 21 → S+ 56 to 6258 on average
- 21HP11% a try
- 27Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 1 → S+ 58 to 6359 on average
- 23Constitution8% a try
- 31Critical Hit Resist5%
- 35Vitality Evaporation +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Nuakum BreastplateS 43 → S+ 57 to 6462 on average
- 25MP8% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Defense increase
Then bind it fully.
+10Nuakum GreavesB 18 → S+ 57 to 6259 on average
- 26Critical Damage Defense8% a try
- 34Natural MP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bell of VigorC 12 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
Parchment of MagicB 21 → S+ 57Enchant it fully
Mirror of MagicA 31 → S+ 61Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
Fera NecklaceD 0Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.