Rerolls
How we plan
+10Up nextAulamus EarringsB 14 → S+ 55 to 6258 on average
- 1Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +131% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +127%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +122%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Vakron GuardA 24 → S+ 55 to 5656 on average
- 1Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost24% a try
- 2Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Aulamus EarringsB 18 → S+ 55 to 6258 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +128% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +123%
- 3Reroll Corrode +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 57 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +126% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121%
- 3Reroll Defense→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +116%
- 4Reroll Intelligence→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus OrbC 8 → S+ 58 to 5959 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
- 4Reroll Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus RingB 21 → S+ 57 to 6561 on average
- 1Reroll Block→ ideally Precision, Elemental Fusion +1 or Combustion +112% a try
- 2Reroll Soul's Cry +1→ ideally Precision, Elemental Fusion +1 or Combustion +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
- Fine+11
- Jointstrike: Curse +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 59 to 6562 on average
- 1Reroll Flight Power→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
- 2Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
- 3Reroll Critical Hit→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Vakron GlovesC 6 → S+ 60 to 6662 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +115% a try
- 2Reroll Back Defense→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +112%
- 3Reroll Critical Hit→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 4Reroll Spirit Revitalization +1→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+6Bakarma BreastplateA 28 → S+ 58 to 5959 on average
- 1Reroll Back Defense→ ideally Spirit Strike +1, Attack, Damage Boost or Perfect Chance10% a try
- 2Reroll Spirit's Descent +1→ ideally Spirit Strike +1, Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Damage Boost Perfect Chance
Then bind it fully.
+6Bakarma HelmC 12 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance10% a try
- 2Reroll Revitalization Contract +1→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance7%
- 3Reroll Spirit Communion +1→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Mental Focus +1 Attack increase Double Chance
- Good+15
- Attack
Then bind it fully.
+10Vakron BootsA 29 → S+ 60 to 6563 on average
- 1Reroll Perfect Resist→ ideally Perfect Chance, Spirit Strike +1 or Mental Focus +18% a try
- 2Reroll Critical Hit Resist→ ideally Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+6Bakarma PauldronsA 33 → S+ 59 to 6160 on average
- 1Reroll Perfect Resist→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance8% a try
- 2Reroll Corrode +1→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Mental Focus +1 Double Chance
- Good+13
- Element Unification +1
Then bind it fully.
+6Bakarma GreavesA 28 → S+ 56 to 5756 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +17% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Mental Focus +1
Then bind it fully.
Can't reach S+
Unyielding CloakB 18Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.