Rerolls
How we plan
+10Up nextAulamus LongswordD 0 → S+ 58 to 6059 on average
- 1Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost27% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22%
- 3Reroll Annihilate +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost16%
- 4Reroll Shield Smite +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsA 28 → S+ 56 to 6158 on average
- 1Reroll Defense→ ideally Might, Precision or Move Speed21% a try
- 2Reroll Punishing Benediction +1→ ideally Might, Precision or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 56 to 6058 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Fury +123% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision or Fury +118%
- 3Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision or Fury +113%
- 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision or Fury +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1 Accuracy
Then bind it fully.
+10Gartua EarringsB 17 → S+ 55 to 6359 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed28% a try
- 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed22%
- 3Reroll Punishing Benediction +1→ ideally Might, Precision, Attack or Move Speed18%
- 4Reroll Insulting Roar +1→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Gartua RingA 23 → S+ 58 to 6562 on average
- 1Reroll HP→ ideally Might, Precision or Attack17% a try
- 2Reroll Defense→ ideally Might, Precision or Attack12%
- 3Reroll Block→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Gartua PauldronsD 0 → S+ 60 to 6662 on average
- 1Reroll Constitution→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll Back Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Enhance Health +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BootsB 16 → S+ 59 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Warding Shield +1→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+3High Commander Lagta GlovesD 1 → S+ 55 to 5857 on average
- 1Reroll Defense→ ideally Fury +1, Combat Speed or Attack15% a try
- 2Reroll Critical Damage Defense→ ideally Fury +1, Combat Speed or Attack12%
- 3Reroll Critical Hit Resist→ ideally Fury +1, Combat Speed or Attack9%
- 4Reroll Critical Hit→ ideally Fury +1, Combat Speed or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Combat Speed Attack
- Good+14
- Impact Hit +1 Insulting Roar +1 Perfect Chance
Then bind it fully.
+10Aulamus RingA 35 → S+ 58 to 6360 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack13% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Vicious Strike +1 Judgment +1
Then bind it fully.
+10Gartua GreavesD 4 → S+ 58 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance14% a try
- 2Reroll Guarding Seal +1→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
- 3Reroll Block→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 4Reroll Dexterity→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+10Bakarma HelmD 3 → S+ 57 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Fury +1 or Attack13% a try
- 2Reroll Punishing Benediction +1→ ideally Double Chance, Attack increase, Fury +1 or Attack10%
- 3Reroll Ironclad Defense +1→ ideally Double Chance, Attack increase, Fury +1 or Attack8%
- 4Reroll Block→ ideally Double Chance, Attack increase, Fury +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Fury +1 Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Bakarma CloakD 2 → S+ 57 to 6359 on average
- 1Reroll Front Defense→ ideally Attack increase, Double Chance or Fury +113% a try
- 2Reroll HP→ ideally Attack increase, Double Chance or Fury +110%
- 3Reroll Ironclad Defense +1→ ideally Attack increase, Double Chance or Fury +17%
- 4Reroll Critical Damage Tolerance→ ideally Attack increase, Double Chance or Fury +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Double Chance Fury +1
- Good+13 to +14
- Attack Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Gartua BreastplateS 35 → S+ 55 to 6659 on average
- 1Reroll Critical Hit→ ideally Damage Boost or Perfect Chance12% a try
- 2Reroll Block→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
- Fine+9
- Dexterity
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.