Rerolls
How we plan
+10Up nextAulamus MaceD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance37% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31%
- 3Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 4Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit29% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit23%
- 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingD 1 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Block→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus NecklaceC 12 → S+ 57 to 5958 on average
- 1Reroll Flight Power→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy19% a try
- 2Reroll MP→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy14%
- 3Reroll HP→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Might Precision Critical Hit Accuracy
Then bind it fully.
+10Nuakum BreastplateC 10 → S+ 56 to 6761 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmB 16 → S+ 60 to 7065 on average
- 1Reroll Perfect Resist→ ideally Attack increase or Attack12% a try
- 2Reroll Back Defense→ ideally Attack increase or Attack9%
- 3Reroll HP→ ideally Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 64 to 6866 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll Block→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron PauldronsB 19 → S+ 57 to 6761 on average
- 1Reroll Dexterity→ ideally Critical Damage Boost or Double Chance13% a try
- 2Reroll Willpower→ ideally Critical Damage Boost or Double Chance10%
- 3Reroll Accuracy→ ideally Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 19 → S+ 60 to 7164 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 67 to 7468 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase8% a try
- 2Reroll Defense→ ideally Double Chance or Attack increase5%
- 3Reroll HP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Earth's Grace +1
Then bind it fully.
Arcana crafts
Mirror of VigorD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of VigorA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bell of MagicB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Bind or enchant
+1Chalice of VigorS 44 → S+ 81Enchant it fully
Compass of MagicA 32 → S+ 62Enchant it fully
Can't reach S+
Divine Canyon GlovesC 6Its best rolls fall short.
Black Claw EarringsD 2Its best rolls fall short.
Black Claw RingB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard.